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  1. DogeWorm

    Yeah, it sucked...

    Yeah, it sucked...
  2. DogeWorm

    Hey! Sorry I've been gone for quite the while. My computer got the ZEUS Virus, so it was...

    Hey! Sorry I've been gone for quite the while. My computer got the ZEUS Virus, so it was automatically terminated. I'm working on a MV project under unique circumstances, so it will either be posted in three days or not posted at all. It, also, will never be updated ever again. 
  3. DogeWorm

    get.chomp issue

    OHHHH, sorry, I forgot to assign get to something. It's a small script that lets you have a shield when you begin the match, blocking all attacks for 2 turns in which you can prepare.
  4. DogeWorm

    Music Not Working?

    Yes, other MP3s work, only this one is acting up. I'll try converting it into an ogg and using that. EDIT: I tried converting it into an OGG, but it still didn't work.
  5. DogeWorm

    Music Not Working?

    So I have this music file, and it's in the BGM file, but when I press play it's not working. Can anyone help me?
  6. DogeWorm

    Enemy reacting to being attacked

    The reason I am suggesting so strongly to use the "force action" command is that there is no "if targeted" or "evaded" command. If there was don't you think you would have found it by now? Not in vanilla ace at least.
  7. DogeWorm

    get.chomp issue

    So whenever I use get.chomp It displays an issue where it doesn't understand the "get." Can anyone help me with this?
  8. DogeWorm

    Enemy reacting to being attacked

    You know, you're being very stubborn. What's the point of asking for help if you're not going to use it? My method is super easy. Just force the actor to attack, and basically you have it guaranteed that the player will attack.
  9. DogeWorm

    RPGMVXA battler sprites?

    Then unless you want to do it yourself, I would just suggest not bothering.
  10. DogeWorm

    RPGMVXA battler sprites?

    Do you have real friends?
  11. DogeWorm

    RPGMVXA battler sprites?

    No, I mean some people are willing to work for free. (A friend)
  12. DogeWorm

    RPGMVXA battler sprites?

    Well, you could always ask someone...
  13. DogeWorm

    Change Encounter Sound for Boss Battle

    OR, you could just make an event, play the SE before the encounter, and then use wait. Normally I don't do troop page events unless it's absolutely required because It's really much more efficient doing it on an actual event.
  14. DogeWorm

    Enemy reacting to being attacked

    Again, the player can think. They will not know that they must attack on the first turn.
  15. DogeWorm

    Enemy reacting to being attacked

    You aren't mistaken, but there is a way to beat an enemy without directly attacking it. This forces the player to directly attack the boss. You have to think outside the norm, and take into consideration how many loopholes a player can find.
  16. DogeWorm

    No mana magic systems?

    VX ACE's. It says you can't rewrite the script, and one way of erasing the MP bar is basically rewriting the script becasue MP is included several times in multiple pages.
  17. DogeWorm

    No mana magic systems?

    Rename the TP to "focus" and then make a spell that gives you 1 TP. This way, every spell will cost TP instead of MP. However, this will require a lot of game balancing though, and taking away the mana bar might break the EULA depending on how you do it.
  18. DogeWorm

    Line of sight and real-time combat

    you might have to paste it onto paint - most windows has it - and save the file.
  19. DogeWorm

    RPGMVXA battler sprites?

    The software has a built-in character generator, but personally I hate the faces made by it.
  20. DogeWorm

    Enemy reacting to being attacked

    Here, do this except replace the Eric with your actor and the blah blah blah with the dialouge

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What kind of drinks does a bar populated entirely by monsters serve?
Ami
--- Cheating Part 2 ---

F.Healer: Ahh,This item really expensive!
F.Mage: What should we do?
Hero: Don't worry,i can use this (Activate 999999999G,Suddenly The Game Police Is Watching)
Game Police:Ehem!!! (I See You Gesture)
Hero: (Gulp)...Just...forget it...

Second bust is almost ready. I have to stop for now, but I wanted to show him off. Just have to do a handful of edits and the rest of his expressions will be done.
Kupotepo wrote on casper667's profile.
Thank you @casper667 for make many amazing plugins. Do you see right @hiddenone make the blogs about your plugins?
Does anyone know where the MZ PluginEditorDemo.js can be found? It might be called SampleCoreScript now. I'd like to see what changed from MV.

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