Um well you could look up some tutorials on that, but it sounds like you're going to want
Self-switches(maybe look up how they work)(These allow for an event to only happen once)
Maybe spend some time looking up how to do this and if you still can't figure it out...
Haha it's okay:)
So if you haven't used the wait command yet you will notice a little slide saying "1/60 frames".
That means every 60 frames is one second!
So that 560 frames means about 9.3 seconds!
*Edit* I don't know why the program doesn't just ask you how many seconds you want it :P...
What I did was when a character enters the map a event begins a timer and then it will function normally
There is an option in the events conditions box labelled "Actor Exists" [if you can't find it I can show you a screenshot]
So you want to mark that and then insert a "Wait" command and then...
I did something like this!
I'm assuming you want to have a key item in your inventory and when a player selects it you can show a picture or the particular poster.
Well to do that you need to use common events. I'll pull a screenshot from an early project to see if it helps
Next thing you...
Hey guys! It's been awhile and I haven't had much feedback!
I've updated the demo and the link to download it!
But don't be afraid to be harsh! I want to know what you think so I can change it up!
Bigger and Badder! (The maps have been WAY upscaled)
Title Menu (If you...
Thank you for the clarification! I'll check out Dek's script page and see if anyone else ran into the problem.
I really appreciate the help guys!
Edit: The Dekita Kore was all that was missing. Works Perfectly!...Cheers!
Thanks for putting in all the work Tsukihime
And Jackus that is the exact script I was looking for!
Um...I don't know if it is against forum rules but I have another question because I am getting an error message when I paste the script "Dekita - FPS"
Here is the line of script in question
Ah I didn't know that you could display the FPS with F2!
That was exactly what I was referring to.
Thanks for the speedy reply!
So is there a way to call the F2 command when the game starts so the player doesn't have to do it?
As you can see some people don't know about it lol :guffaw:
Hi there! I have a script already that displays the FPS on the screen in the upper left corner, but it is kind of obtrusive and it takes you out of the game.
Is there some way that I could include an FPS counter into the border? Like where the name is, or just a better way to display it.
You are super awesome at this! Especially at big map creation!
I wish I had the patience for that!
Map Type: Forest
Map Size: 40 x 40--60 x 60 (Or what you think would be nice, there is no limit to size since it is a maze)
Details: I've already created a 40 x 40 map, but...
Super jelly of your house tilesets, (not trying to advertise) my game could really use better carpets and door frames.
Good job man, looking forward to playing! :thumbsup-left: :cutesmile: :thumbsup-right:
Wow thank you for taking the time to find them all!
And you also unintentionally showed me a mistake I made with the save menu icons. When you save the book should open. Not close.
I don't know why there is a collision error. I noticed it when I played and redid ALL of the fences, it may be...
Last year, I planted a bunch of spinach, and one plant wasn't doing well, so I transferred it to a separate pot. All its kin died while it hibernated over winter. Now it thrives. I've named it Prince Spinach.
I guess the concept of friendship has changed :") Today I saw a very quiet boy getting bullied by his 'friends' because he wasn't talking. They made a circle and made him sit in the middle and were nagging him saying hey talk, sing a song, do this tongue twister etc. etc. And I could totally see the discomfort in the boy's face. Glad I don't have 'friends' lmao