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  1. Internetakias

    Use Equips as Items

    It'd be nice if aside from the skill trigger there was a common event trigger
  2. Internetakias

    Theo - Limited Inventory

    How about including the option to disable item stacking and have every duplicate take up an inventory slot?
  3. Internetakias

    Basic Mouse System + Addons

    I got a suggestion, how about clickable hud buttons?
  4. Internetakias

    V's Relationship/Bio Window v2.4

    Alright, thanks for adding in my suggestions!
  5. Internetakias

    V's Relationship/Bio Window v2.4

    Just a title for the character, like "Fellow Swordsman".
  6. Internetakias

    V's Relationship/Bio Window v2.4

    You should add a description variable option and a "title" field. Would also be nice if we the strenght of a relationship could be determined by a number or a text string instead of a bar.
  7. Internetakias

    YSE - Guardian Summon

    Would be nice if this envolved into a Persona battle system.
  8. Internetakias

    Advanced Game Time

    Is there a possibility of a GameTime.day_year? command?
  9. Internetakias

    ZMail - Sending you spam since 2013

    Alright, in case you didn't realise, I copypasted my suggestions from Animal Crossing's mailing system which works exactly like the suggestions I made.
  10. Internetakias

    ZMail - Sending you spam since 2013

    Get read for an overly long suggestions post! First of all, I'd really like it if you could attach presents to letters and stuff, as well as allowing the player to attach items of their own to recieved letters so he/she can use them as extra storage. Second, it'd also be cool if the player...
  11. Internetakias

    Scene Interpreter

    Oh, I see. I guess you could use a common event like that for pitching a tent or something like that. For example, you have all of your tent parts in a bag, selecting that bag adds all the parts to your inventory which you can then select to place on the map throught the same common event, 
  12. Internetakias

    Scene Interpreter

    Hmmm, I'm planning to use the script to implement Animal Crossing's item options, aka showing a list of options you can do with the selected item, like "Use/Eat/Equip/Wear/Place/Etc, Drop, Cancel", but that's probably not what you meant, was it? :P
  13. Internetakias

    Scene Interpreter

    Nice script, but I'm kinda surprised there isn't some kind of item tag that determines if the common event assigned to said item runs on the item screen or not.
  14. Internetakias

    Region Map Loader

    Oh, ok. Thanks!
  15. Internetakias

    Area Maps

    Thanks for adding that! Well, how about adding a comment tag that determines which events continue updating after the player leaves the area and which don't?
  16. Internetakias

    Region Map Loader

    Would it be possible to load maps using script calls instead of map note tags? Cause there'll be several house expansions in my game.
  17. Internetakias

    Tag Manager

    Oh, thanks!
  18. Internetakias

    Tag Manager

    Bump
  19. Internetakias

    Tag Manager

    Like: Conditional Branch: Script: is_tag.item/weapon/skill/whatever[id] = "tag"?
  20. Internetakias

    Area Maps

    oh, would it be possible to make them run as soon as the players enters the area they're in?

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