I am currently using Yanfly's Battle Command List script for my VX Ace Project.
I'm currently desiring to enter a custom command to the Party Command Window beginning at Line 145 of the script. I was curious if I was able to place a Skill Type within the Party Command Windows at...
I'm having an issue mapping keys. I have a common event that's running on the default setting of "When L is Pressed....". I was curious if I could make a command that says when "Num 1 is Pressed...", "Num 2 is Pressed" etc.
I understand that according to the default mapping "L" is the Q...
Hey guys, I'm currently using Yanfly's Party Script, and I was wondering how I can add an actor to my party and make it to where it cannot be used in the active battle party?
For instance, I have
in my party, but I've set the battle size to Three characters...
I recently purchased this music pack as part of the steam sale that went on a week or so ago, and I must have deleted the song list as well as the credits document. Is there any way I can get those emailed or messaged to me for my records?
I am in need of some help.
I have some skills that use Yanfly's skill cost script, and it needs X amount of Y item to work- I have that part taken care of.
However, in the skill description, I have
"Uses Item X. STOCK: \v[#]."
The Variable is not coming up.
I have used "Control Variables...
I was wanting to make a common event that called up the Equip scene for an actor that isn't in my party. For instance, I want to approach an NPC and do $Menu_Scene_EquipActor or something like that. I can't quite find the method.
I am currently using a variety of scripts that have calls that I can plug into common events, and I was wanting to know how I can, for instance, call up a menu and then after doing what I need to do, go back to the menu previous.
For more clarification, I'm using Mr. Bubble's Crafting...
I'm getting an error when I summon an actor as a guardian under Yami's scripts.
For some reason, it refers to Yanfly's cooldown script even though none of the skills that are used to activate these scripts require a cooldown.
I am using YF-Core along with YF-Message System and I'm trying to edit the font in my XS - Teleport script. I, for the life of me, can't remember what font my system default is from now on. I've been looking around my scripts and each of the ones dealing with font are all different...
I am currently using Yanfly's skill cost manager as well as the script that allows customization of the types of weapons a character can use. My question that I'm having is that is there a way for me to use the "cost preform" part of the string to check if an item is equipped or not? For...
I'm currently using a character that has elemental-null types of attacks that cause the Thunder/Fire/Ice Force ect. skills on Self, and I was wanting to know how I would be able to run a common event or a parallel process in order to only have one of those "Null" skills active at a time?
I am having a problem using the aforementioned script. When I activate the scene either from a key shortcut or from the menu, I get an interpreter error.
It's a 1484 error saying no capital for nil.class. I do have the Yanfly menu script.
In the project I am working on, I want to limit the amount of skills that can be used by an actor in battle. For instance, I want to event/database it to where an Actor can use Skill Type 1 but not Type 2-5 and when he or she has Skill Type 5 equipped they can't use 1-4.
I'm currently reworking some mapping for my project and I'm trying to make smaller, separate maps for rooms in a building.
Now, the problem I'm having is if it would be better if the outside hallway/corridors looked like the room on the left or the room on the right? I don't really...
*tries to study Emergence of Bangladesh: Ancient Bengal* Matsyanyayam- When the law of punishment is kept in abeyance... okay what? *searches dictionary* oh! Ok. In abeyance, it gives rise to such disorders as is implied in the proverb of fishes i.e the larger fish swallows a small one- wait fishes eat each other!? Is that like... fishy cannibalism!?...Oh! It's 8:30! Time for dinner! *throws book on floor*