Hi! I am using Yanfly's CTB system in my game, which has a battle system that closely resembles a card game.
Firstly, I don't want the Turn Order determining formula to be so complicated, but I am a simpleton and setting the "Full Turn" to 1, the Speed per Tick to 0, and the Initial Speed to 1...
@Skidoosh I actually know about it, and I'm using it as an inspiration— just at the most broadest sense though, since it feels flat for me?
I'm not saying it's a bad movie, it's okay, but.. the lore and the worldbuilding fails at times for me at times. But yeah, I'm definitely taking some...
A game prototype and an idea I had— after listening to music.
Essentially, the world is that of fantasy— magic, creatures, and myths, but set in modern times. Along with the advent of technology, crime is also becoming more and more sophisticated.
This is where the story comes in. Burr...
Thing is, I actually just copy-pasted the plug in list from a working demo. Sure, I'll try reordering it, but hopes are not high.
I just click on playtest and even before loading anything, it instantly shows this error.
Quick question: does this work when not in battle? Like, just in the map?
Reason for question: This would be an even more wonderful plugin if it worked with QABS, since there's not a lot of indicators there whether someone is poisoned or not.
Anyways, this is a great plugin! Small, simple, but...
Hello! Can someone help me? I wish to create a certain skill in QABS.
It's an attack that aims with the mouse, whenever the user clicks, the player moved towards the place where the mouse is currently at, while damaging all those it passes through. Is it possible? If so, can someone kindly give...