Hi, I'm using 1.61 and made a dialogue with 4 choices that change 1st actor's classes.
1st one lose exp then change class.
2nd one change class and portrait
Once entering the dialogue presenting 4 choices, pressing esc to exit dialogue would change Harvard despite not choosing the 2nd...
This plugin is amazing, it works well implementing multiclass too.
I'm curious, can I make a skilled hidden from a class be learned through NPC tutoring (event) like Might and magic where you pay NPC to teach you skills? Also can you assigned points to actors before they join, so they get a...
After some more tries, I manage to somewhat emulate what I wanted with this.
The event would either activate on first day of said week always or jump to the next switch though. Cannot make it to be random day of each week unless I make 7 events for each day.
Hi, I cannot code and try to make a randomized once per month ingame time event but don't think it works.
The parallel trigger would indefinitely "roll 1d4" till self switch A is turned on.
I've thought about using if not branch as well but cannot seem to get it to work.
The time is also...
Thanks, I think I've got it.
I've to wonder, does the comparsion event have to happen to named common events?
For example, I created 2 common events called orc d20 roll, goblin d20 roll, then 2 variable orc wealth and goblin wealth so the competition between the first 2 common events would...
I watched several gambling tutorials and think they're about player gambling against a npc. Is it possible to have 2 NPC gambling against each other?
If NPC A has 100 gold, NPC B has 100 gold, both do a dice check and the one who lost lose 10 gold to the other, making one 110 and the other at 90.
I just successfully tested changing music by region, and changing it between continents on the world map after getting on/off the airship. I had to override the default audio transitions with eventing to make it change smoothly but it worked.