Hi, sorry if this has been answered before but i couldnt find quite what i was looking for. Is there a way I can make a skill that protects the friendly target from all or one specifc state, IE, "harold is immune to sleep for 4 turns". to be clear i'm not talking damage immunity, just states...
Hi, so I'm using this to animate faces, and I can't find a way to slow down the animation; it's just flashing all the frames currently. I've looked at the help file and the original thread, don't see anything. Thanks for any help.
Sorry if this is in the wrong place or is an obvious question
So, I'm making a game with MV and a big reason i chose MV is its ability to export to Mac and Android; however, I'm using Quasi's ABS system, and i have buttons mapped to it like '1' is sword, 'tab' is shield...so how would that work...
(3 of these were showcased in a different post of mine but i wanted to compile all my drow here). These are edits, so credit me and Kadokawa. Also credit Schlangan's Extended Generator for the sprites. You must own MV to use these. Have fun!
just some edits I made of MV battlers (you must own MV to use there, therefore) including dark elves! free for commercial and non commercial use credit me if you want and kadokawa.
Big apologies if this is in the wrong thread, and sorry I would ask on the thread of the plugin itself but it's pretty old and I thought resurrecting old threads was bad to do.
Does anyone know how to make a quest with gameus quest system where you kill a certain number of enemies? ie...
Pluto is lonely, forlorn creature who's just looking for a home. When her ship meets mysterious turbulence over the alien planet Sheva, however, she gets a whole lot more than she bargained for. Pluto becomes embroiled in an interplanetary mystery, battling a mysterious and dark...