Is it possible this would be compatible with this.
I want to be able to create a lanturn on my characters in dark area's at night.
So the area around them is lit up.
I am using the SV battlers and After scaling the game to 1080p I am
now trying to put the battlers a fair distance apart to make it look better.
How do I go about doing this? I am using the default YEP_BattleEngine core for it.
I did what you said for the.
src: url("FONT NAME GOES HERE.ttf");
But it still doesn't want to load the font I have picked.
Is there a reason why it doesn't work, something I'm missing or overlooking?
Edit: Got it...
How do I change the font in RPGmaker MV?
I want to set my font to something like this as a example.
For the title menu, as well as in the game in general.
Pictures would be helpful as I am a visual learner.
Would it be possible for someone to put together the following scripts.
Custom Battle HUD (adaptable to MOG's huds designs.)
Vlue's Steal Script
Khaz's Lighting Script
I know Mode 7 is being worked on at the moment so I am already set for that.
If I can get these four scripts...
Does anyone know where to find a Lighting script for MV? Like Khas lighting?
I want port my game to MV but I am missing five scripts in total to do it.
Mog Weather EX
Menu customization for battle.
They are our own creation though, if you want do a overlay with the original terra sprite to mine and you can actually see a difference.
Its just some things look similar because of the style we were going for.