Hm, is the WebGL: Invalid_Value: bufferData: size == 0 pixi.js:290 error causing this?
Been trying to look for a workaround for this all day. No dice. :unsure:
It's the only bug that shows up in the console for now, was just wondering if anyone else is experiencing the same...
Ever since I replaced the js files with the new ones from the update, tiles started to load weirdly (Refer Picture)
Unfortunately it was a mistake on my end for not backing up this project beforehand. Is there a workaround? Any help would be much appreciated.
The sad reaction was not because I want you to credit me. (terms clearly say no need to credit) but because those maps are meant to be used as inspiration or guidence. You are ofcourse alowed to use them however you want