Here you can find some furniture to decorate your rooms with ;)
These are new resources I am am making with Blender - GIMP - BIMP and Sprite Sheet Packer for my non-existent game. Only furnitures so far, as I am not at a level to model organic shapes. All were made to RTP perspective...
First of all, I apologize if this is incorrect section. Second, I do not know if it is a known issue.
Basically, whenever I try to Edit my thread and click "More Options" button, I get this:
(The thread I try to edit...
Just for educational purposes, why does plugin order matters in a project? If a plugin is essentially a library of functions / classes variables, where does the numbering comes from?
Linux OSs use 1000 of libraries which depend on each other. The OS knows dependencies and conflicts...
Sorry if it's a stupid question, but is there an official documentation about all specific variables and functions that RPG Maker MV uses, for plugin development?
This would really simplify plugin making and making them as compatible as possible.
I know there are split source files...
I am just wondering if anybody is interested in making a plugin to support more than 3 frames of animation for weapons. This is very useful for guns, bows, other ranged weapons. As with 3 frames only, you would see no difference between firing a sniper rifle and a machine gun which is...
The following are some of the resources I am making for my game. These have been created from scratch by a combination of drawing, modeling, rendering and editing. I am using GIMP, BIMP, and Blender.
These tiles are meant to mimic RTP ones.
(I have older pixel-art-like / GIMP edits...
Here you can find some of the resources I am making for my survival horror game (lets say I took a long break from game making...). Old resources are just GIMP edits while newer are pixel art.
Currently I am making graphics with a new technique - a combination of 3D modeling and flat...
I know this was months ago, but I don't completely understand the lunatic states program (how you set it up). I just want to apply a stone state (and death) to a character after x amount of time. Can you show me an example of how to set it up?
Wish I could respond to @CraneSoft's latest profile post, but it does remind me. Anyone else out there who likes the Souls series not because of draconian git gud difficulty, but because of its melancholy atmosphere and various cool medieval equips?