Hello @ICF-Soft ,
Indeed it helped. After i read your reply, i tried to reshuffle the plugins around a few more times and got it to work with your ICFSoft_YEPShowParams plugin. To be honest, i have no idea how i missed it. My guess is that i didnt turn off the old DreamX_ShowParam or...
First of all, i really like your plugins and how you on top of it try to keep them compatible with others. Kudos!
Thanks to you i am really close to getting the base of my game to where i want it to be.
There are two things i am still struggling with, tho.
1. I would like to get...
I am currently trying to combine your Nparams with some form of Stat Distribution. So far without any luck. I was trying out Alistairs Stat Distribution, but since i dont know anything about Java that script was just beyond me to mess around with.
Next I tried out Yanfly´s...
Oh Wow! I did set up my parameters already, but i will definitely try it out when i get home.
I really appreciate your reply, tho! Your plugin of course too!
Ok, i had a moment to try out your plugin real quick and it does not work for me.
Placements and names...
Well, i had some more time to try out copying lines that made sense to me and got it running. For anyone with similar issues, here is what i added to have dex from ICFs plugin show up in yanfly`s status menu. Just find their right place in dreamx`s script and adjust them as needed.
Thanks for your reply!
I was using quasi 1.15, but i did use it as you suggested.
Currently i am leaning a bit more towards ICFs one, as it is easier to use.
Anyway, like i said, the parameters do show up correctly for both programs, meaning the position and the value. Just the name does...
i seem to be unable to figure out how to display the names of parameters. It does show the correct value, but not the name.
This happens with custom params from either Quasi or ICF, when using yanfls status menu plugin.
Any help would be appreciated,
I know this was months ago, but I don't completely understand the lunatic states program (how you set it up). I just want to apply a stone state (and death) to a character after x amount of time. Can you show me an example of how to set it up?