As per the tradition here, I don't know if I'm creating this topic in the right section, but...
Does the Steam cloud saving feature works well with VX Ace games, natively?
I mean, you play a game and save your progress, not for the making of the game.
I know the default saving system...
I've replaced my old PC by a new one and am currently installing my software.
I have installed Ace, launched it and tried to activate it, but it stays stuck in an endless loop "connecting to the activation server".
I suppose either said server is not responding/has changed address or my...
While I was putting my notes in order, I realized that I had enough material to start writing a new story, but then a question came to me.
If you had to choose between two games:
- One decently long with a solid but linear story.
- A shorter one but with choices and branches that allow...
I'm not sure if this is the right place, but I have a display problem and I was wondering if people would really mind it or not.
I have set up a message backlog system (similar to what Visual Novels do) but I encountered a bug: the italics don't stay that way.
The way I'm making my...
While it's very early, I am already thinking about puzzles for my next adventure game.
In a classic RM game, you play with the keyboard (or a game controller).
There are several mouse scripts available to add this functionality too. However, I realized thanks to external beta-test that...
I was wondering why sometimes the editor is locking my sound files.
I have a sound file (0.5 second, 8KB) that, when played in the editor, is not locked when I try to delete it in the Windows Explorer.
If I copy/paste this file in Audacity to expand its length, then play it in the...
I was looking for a music pack on the store and got a strange error message about the playlist (on SoundCloud) that said: "Oops, we couldn’t find that playlist".
Just to be sure, I clicked on several other packs but got the same error.
Do I have something broken with my browser...
(I just realized that my title can have two meanings...)
I was making a nightmare scene and, even though I know all of its making and tricks, when I playtested the final result and pretended to be an average player, I felt something, shall I call it unease.
I'm not used to this kind of scenes...
I thought I was working for not so much time in a week on my game, then realized it's almost like doing a part-time job (in addition to my full-time "real" job).
After work, I spend about a couple hours so that makes 10 hours by friday evening.
And then I double that with my...
I'm not sure if this is the right section, but I was wondering.
I've sometimes read people wanting to make parts of their games using events only when scripts can do the same.
Is there a particular benefit from doing it with events?
Like, is it easier (for a non-scripter)? Or maybe...
I was wondering if there was a tool or anything to help animating sprites.
Having the sprites' animation broken into several places on the sheet doesn't help to make a smooth move or align pixels properly.
I find myself constantly editing-try in RPG Maker-back to Gimp, rinse and...
This topic was inspired by CrazyCrab's topic Game Annoyance List: RPG Maker Edition.
While writing my list of things I consider annoyances in RPG Maker games, I felt that we also need to say what we like, as a balance.
Here is my list, in no special order nor exhaustive:
Coherent mapping. No...
Have you ever felt emotionally moved by your own creation?
It has already happened that I cried watching other people's work involving strong emotional scenes. A lot of people do, after all.
But it's the first time something like that happened with my own work.
As I was adding the last touches...
Hello everybody !
I got lucky enough to get the attention of a talented composer who expressed his desire to compose songs for my game.
Since I'm still undecided on whether I'll make it a commercial one or not (have to talk to a lawyer first, among other things) he gave me two options:
I realised while coding events to start after some set time that the Wait for x frames is doing its job too well...
I mean, on a fast computer, 60 frames per second is easily obtained. But on a slow computer, a Wait for 240 frames can take longer that 4 seconds and break the...
What kind of game is it?
Bleedings Moons is an interactive story borrowing Adventure Games and Visual Novel mechanics.
It revolves around the themes of fate, duty and free will.
If you have played games like To the Moon, this game is similar in its gameplay except...
I plan on doing a bilingual version of my game, original french and translated english.
Even though I am far from having written all my story, I was wondering :
What do you prefer regarding name of places that have actual meaning ?
Do you like names to be translated in...
(I'm not sure if this is the right topic, sorry if I'm mistaken)
I tried to make a campfire at night.
For ambient sound I have set a night BGS. But when I try to add a fire with another BGS, they do not seem to work together.
Is there a way to make both sounds play...
Transferring over the character creation to MMO MV is going okie-ish, but slow~ Mainly image assets reformatting/reworking I have to do to work in this engine is a pain. XD At least the MMO battles works pretty well so far! Woop woop!