I'm making a game with a guest character who you have to escort. He has auto-battle and is a bit of a coward.
I wanted to give him a 'hide behind someone else' mechanic, where if he uses a skill, he forces someone else to take damage that was meant to him.
Is there a plugin to that, or something?
Thanks. If it's not asking too much, would you know a good tutorial for the basics of scripting?
For example, a variable that follows how 'holy' a character it. Getting blessed at the church or using holy skills adds more to this variable.
Then an enemy uses a skill that inflicts a state called 'curse'.
I want to make the odds of resisting curse to be equal to 100%, minus how many holy...
No,no, they are on the correct sheet.
It's just, I made the building first, then painted the ground, and the paint ignored those tiles because there was already something on them.
I'm just wondering if I have to delete those tiles first and then repaint them over the ground
For example, using RPGMaker 2000 music in a VX Ace project? I do own both makers (got them in a bundle).
If yes, what about using RTP assets from a maker I do not own? I do not own MV, for example. Can I use assets from it?
I wish to make it so whenever a battle is won with the Thief character in it, the player finds a bonus 10% gold.
I think Yanfly's Victory Aftermath would allow for it with some tweaks, but I can't find any download for that script that still works >_>