Search results

  1. thekingohearts

    Translating a script from Ace to MV

    $gameTroop.members()[1].hp() < $gameVariables[3] Where 1 is the number of the enemy in the troop and 3 is the variable where you stored the hp. I want to store enemy health hp into a variable so later I can activate an event that will only happen if the enemy has not taken damage...
  2. thekingohearts

    Battle Event, activate when doing no damage

    The idea is: this you are fighting 2 slimes guarding and not doing damage allows the slimes to give text speeches. How do I do that? When I try to do a conditional branch that activates if  my character guards the event does NOT activate. Scripts I'm  using in this order...

Latest Threads

Latest Posts

Latest Profile Posts

Ami
--- Diary ---

M.Mage: It's the F.Mage's Diary. While she isn't here,i can read it.

May, 10: I'm hurt after the battle with the Minotaur. But luckily,F.Healer heal me with her Heal-2. That why,i Fall in Love with her.

M.Mage: Eh???
So... some of my Desktop hardware has kicked it apparently (still trying to figure out what and how at the moment :/ ) .... yay?
Stream will be live shortly with some Darkest Dungeon! Feel free to drop by!
Made a HUGE (YYOOOOJJ) Update to Monstructs and moving towards a Steam Early Access release!
A skill type called: "Rumagic". The intention is Magic with Rum(that pirates drink)
Does it sound strange in English?

Forum statistics

Threads
104,220
Messages
1,004,779
Members
135,728
Latest member
Naga23
Top