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  1. Gradian

    Using Multi-licensed stuff in games?

    My dilemma is that there's a font I really want to use in my games (A real nice one at that) that's dual-licensed under both GPL (with font exception) & OFL. I read up as much as I could to understand both licenses. The OFL is what I favour, and GPL with font-exception only applies to documents...
  2. Gradian

    Parallel Movement puzzle?

    Is there a way to a character move parallel to the player controlled character? Like one of those puzzles in the SNES Lufia 2 game where you had to move strategically to get the monster (who mimics your movements) on the other side to step on a button. I want to make a puzzle involving that but...

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Plague Inc. has released some virus in China. Judging by game experience we should go to Greenland. (And then Greenland shall somehow be infected.
Cheerleaders are my favorite thing on Czech hockey. Too bad they're the only thing worth watching on it.
meet with Quon,
the goddess of Rakuen (circle mascot)
It turns out that if I set the collider to 0,0,0,0 before despawning an event.... QMovement will actually play nice with Galv Event Spawner! :LZSexcite:
So I cloned an event in MV today.

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