Eh?! I don't know what happened but yay! O^o??
As for the video, these skills can be done in Journey, although the creator of the video
is very experienced with the system...
Anyway, these kind of movements require great knowledge of the system. Will most likely
do a tutorial about these...
I will translate the script part... Might take a wile though >_<!
On a side note: Feel free to come with Ideas that you want Nio or me to make a tutorial on and i'll do my best
@Darkpurr: I will look into this.
@Hino: Do you still need help with the camera??
It really is a personel choice :3 I tried many other systems and they all had some sort of
special feature that was fun or interresting to use. I just enjoy Tankentai because of the skill
creation,camera and the custombility!
Still trying to figure out how some parts work. not all is easy ^_^
Sorry for late awnsers! could not get on forum for a while ;_; !
You could make a new skill for the stationary enemies. You can use this simple sequence
for it: "ENEMY_FIX_ATTACK" => ["ANIME_WPN_FIX"],
Makes sure to link the skill ID with the action sequence in the configuration...
Was really busy with school so didn't get much done really. I made the graphic HUD for all my other
characters for in combat as wel as made some busts for use in messages. Now I only need to find a
suitable script that allows the use of this ^w^
I spend the little time that I had to write some more of my story out. my game is currently
at the first boss(i should realy make the basic of the maps first before parallaxing >w<) so not so
far... I did re-design it so that it is harder. The boss was first not so special with a...