my guess is that where, if that battler does not have despair
and has other states (like frozen), it will give them 0 HP regardless.
(or something like that)
and btw, you did answer my question of this.
Nope. just regular Frozen state.
i think it has something to do about the
other states that have "Regard as HP 0" enabled.
you know, the usual Fainted state,
and the two other Fainted states for the Light and Dark insta-kills from the Persona Series.
btw, how do i add in states where an...
i've added a despair state from persona 5,
where the despaired person loses 5% SP every turn and dies at the 3rd turn
i believe that that code in Game_Battler 2 has this weird issue
and look what happens here.
im gonna make Litten frozen at Turn 0
i edited a bit in Game_Battler 3
# Branch by parameter
when 1 # Max HP
@maxhp_plus += item.parameter_points
when 2 # Max SP
@maxsp_plus += item.parameter_points
when 3 # Strength...
wait, should it be placed like this?
Easy LVL Up Notifier
D.D. Battle Test Fix
or like this?
D.D. Battle Test Fix
Easy LVL Up Notifier...
well... the same error keeps happening no matter i move it
but there is something weird about this code
but i don't the what other script is making an error like this,
why don't you test it out and see for your self.
i just picked out some scripts that i thought its suitable to my game...
i have the Easy LVL Up Notifier Script from Tons of Add-ons
# Easy LvlUp Notifier by Blizzard
# Version: 2.2
# Type: Battle Report Display
# Date: 27.8.2006
# Date v1.2b: 3.11.2006
# Date v1.3b...
i have this script called HoT DoT (A.K.A. Heal over Time Damage over Time (and i think what thats stand for))
# HoT DoT
# Author: Shdwlink1993
# Version: 1.04
# Type: Poison Control
# Editted by KK20...
i think the numbers will have color when affected from curtain affinities
Yellow or Orange = Weakness
White = Normal (obviously)
Gray = Resist
The word "BLOCK" = Null
Green = Heal
like the Cool Damage Script, where the damage color becomes Red when a CRIT happens.
i have the XRXS ATB Script - Overhauled by Heretic
but i don't know how i connect the ATB Script with the HP/SP/ATB/LB Bars Script...
here is the ATB part of the script.
# * Draw Actor ATG
# actor : Actor...