Lol I like the way you think, love the cupcake crossover. The boats are just a place holder, I actually want to use eyes! Like the eyes are going to be part of the art in the background but they can move and start swarming around the player. Here's some rough sketchs of what they will look like
Lol I would never be able to think of something that simple that makes that much sense ha ha ha *dies on the inside* I have a parallel event that turns off through every 1/4th of a sec and the boats turn on through when the touch the player. It's not perfect but at least I know it is possible so...
Having trouble choosing (and sticking to) a game to make now that I've finished Cupcake. Might expand on Confused Chicken and make it into a full game but not sure yet.
Anyway, playing around with some game mechanics! The player can move across unmovable areas by stepping on the moving event.
"Alert, alert, there is nothing there. Wake up, there is nothing there. This is not a drill, there is nothing there. Oh hey, I see you're awake early on your day off, let's go for a run."~if dogs could talk.
I love October. It starts out with a lighthearted chillvibes. Near the end of the month, it becomes somewhat dreamy and the days feel slower. Maybe because October is the beginning of rainy season in my country.
F.Healer: Look,i'm the Cute White Ghost! F.Mage: And,im the Scary Witch! M.Archer: I'm The Handsome Vampire! M.Fighter: AWOOOOOOO!!!
(Suddenly,The Electricity Is Turned Off. Then Turned On 10 Seconds Later) Hero: (With Scream Mask & Bloody Knife) Hey,how about my Costume? Entire Party: (Screaming Until Faint)
230 paths... roughly 250 light sources on the screen... One serious lag fiesta... But I finally got it all the screen at once. I guess I could have also just made an event to spawn each one in exactly the location I needed, but that's sooo much less fun.