Sai I don't understand what you mean, if you're referring to the erase thing then it's like when I first move the art tile I can move it around the map erase it and so on but after I move another one on the map the previous one can be interacted with anymore.
Yeah it look like an old version...
So I got CS6 and am trying to do parallax maping. But I can't seem to get the images from one to move to the other.
Can someone tell me how to do that??
Like I select the picture I want with the square marquee tool and try to drag but nothing happens. I can only do it with copy paste and then...
I would like for my demo to be played, the link is above for a fast download.
this is the topic: http://forums.rpgmakerweb.com/index.php?/topic/7997-rebirth-of-the-forgoten/
Just let me know if...
That's a link to my concept demo, I would like you to review. Select all filed then right click and press download, it will zip the files then begin the download.
Just in case you never used...
For those who don't want to wait for 4 hours to download the demo here you go.
I think it will be faster.
Besides the bump I am wandering if any played the demo. I got myself a artist but still more, one man can't do it all.
I would like someone with expiriance in eventing. I can do most things but again one man can't do it all.
I would like to begin making the game with place holders(RTP and some...
Here we go again.
So I made a place holder demo of the opening for the game, the first hour.
I tried to do the whole opening but given what I had to work with I could not do it.
So I cut it down to about 10-15 min.
To anyone that wants to play it send me your e-mail or leave it here and I'll...
Ok so how do i do that? like i know how to make a play-bgm event and set to auto run, but how do i get it to be the default bgm? so that after every event with difrent music it returns to the town bgm.
Yes it's the same map, Twe and Turufin Forest are on the same map and habe auto-bgm on. If I don't put the play BGM it won't play anything except the town music. When I put the line in it play a bit of the town musc the switches to the BGM I wanted. I'm transfering from one map to another...
from left to right.
transfer event, barn map properties, event in the barn, event outside once he leaves the barn.
it should be, event in the barn happens then he chases the person outside so he steps on the transfer to be sent back to town where another outo run event happens.
If yes, it still has a second where you hear the Town BGM.
This is the transfer event that takes him back to town after the scene in the barn.
The scene does not end with a transfer by the way, The player regains control and runs out.