One other question still on the same topic...
I would like to regularly update a variable by adding up all of the numbers stored in different arrays.
AllBooksIncome = Bookarray001 + ... Bookarray999
As books are added, I want to be sure I capture whatever income is earned by each book...
Book01  -- the number is stored here
I try to add to variable CurrentIncome += Book01
The result? CurrentIncome=0.
Is this because it has converted into a string, or maybe...
-- Wow, that's a great CRUD system, thank you for sharing!
I think I may end up using some of what you made here if I need to delete books or edit them.
Looks complicated so it would take time to tinker.
Mine is a bit simplified at the moment so I can bare with the complexity until I add more...
I'm trying to accomplish creating a book catalog menu. A user can look at 150 books with a single window that updates with the information (I've got that already programmed)...the thing I'm struggling with is simultaneously showing a basic choices window ALONGSIDE the info window.
I am trying to implement a simple way to pause parallel processes effectively and cleanly using a switch called PAUSECLOCK. It pauses the week, month and year clock I built using variables, which runs inside a parallel running common event that activates once at the start of the game...
So I found a bit of code running in a common event that effected the 4th item in an array. I deleted it. However, the problem persists. I've gone through all my code at this point a few times.
I'm gonna need to look at my plugins next.
It has been kind of random, 0000 or 00000000000000000000000000 or 00 etc. I'm not sure what's causing it, but I'm suspecting a plugin conflict.
It only happens with the string - the others look accurate to what they're supposed to be. It's the text variable (string I mean).
-I have tried using...
I am trying to pinpoint where a certain font outline is being set to gray. I have looked high and low in my plugins and even tried changing in rpgmaker's js file for outline. It didn't remove it.
Font outline to 0 and still there is an outline.
So far so good, I got it to create an array and Show Text displays the array contents. They seem to be unique each time!
I'm noticing one glitch with one variable -- it adds 000000000 to the string that is inside the variable. For example, CurrentGenre = "None" will display as...
OMG! I think you got it : D This is amazing, I knew it was a loop like what you have but I had no idea how to phrase it.
Thank you caethyril!
However I'm probably not using it correctly. Can you see what I did wrong here?
Here's what I think I'm doing. A common event is called when the...
How should I go about defining them so I can access them at any time ("globally"?) without problems? Control Variable >>??
Also, how do I go about updating say book148 without changing book 120? I tried it just now with
But it changed the other array. I'd like to be able to...
Hi I got this plugin by Florodude and have tried using it. However I notice it adds a single space before or after text. I have MessageCore installed by YEP in addition to this one on a test map.
SelectRandomName("publishing companies") + SelectRandomName("publishing inc")
For example, my...
1. Player creates a new book - a book array is created...