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  1. Znikomek

    Random Item Prefixes & Suffixes

    @up if you know some java you can use Yanfly's <On Creation Eval> like this:
  2. Znikomek

    [YEP] Yanfly Engine Plugins

    Plugin Name: YEP_X_ItemDisassemble.js Do you have all the latest updates for the plugins in question? Yes Plugin Parameter Changes: None Bug Explanation: After disassemble an item. Showed window can't be closed by mouse buttons. Exact Steps on How to Replicate Bugs: Disassemble any item.
  3. Znikomek

    Force critical or miss

    Yea i found this two functions this.actionForceCritical(); this.actionForceNoCritical(); but i still need to force miss/evade an attack EDIT: i found additional: <eva Flat: +99.99> <mev Flat: +99.99> <cev Flat: +99.99> from YEP.69 – Extra Parameter Formula but still skills...
  4. Znikomek

    Force critical or miss

    Hi, how can i force critical or miss before damage execution with this plugin: http://yanfly.moe/2015/12/25/yep-50-buffs-states-core/ ? I tried: <Custom Select Effect> target.result().critical = false; target.result().missed = true; </Custom Select Effect> but without effects :/...
  5. Znikomek

    [YEP] Yanfly Engine Plugins

    It is possible to lower maximum durability in repairing process with YEP_X_ItemDurability.js script? This command in notetag don't change anything :< <Custom Repair Effect> item.durMax -= 10; </Custom Repair Effect> but when i use $gameMessage.add($dataWeapons[3001].durMax + ''); it...
  6. Znikomek

    Find active party member

    Hi, i looking for a java code that show me what party member i now active. I need that to show updated stats in equip menu. Thanks for help.
  7. Znikomek

    [YEP] Yanfly Engine Plugins

    It is possible to lower maximum durability in repairing process with YEP_X_ItemDurability.js script?
  8. Znikomek

    Lufiastyle event mover

    161 185 153
  9. Znikomek

    Lufiastyle event mover

    np i fixed it :D it's a great script but need some love to be wonderfull <3  I'm always love lufia II enemy encounter style <3 And thanks to you it is now possible in mv :D  Big thanks :D
  10. Znikomek

    Lufiastyle event mover

    When you use Erase Event in event page an error occurs: TypeError: Cannot read property 'list' of undefined at Game_Event.PageSetup (/C:/Users/x/Desktop/y/js/plugins/Frysning_EventMover.js:156) at Game_Event.refresh (/C:/Users/x/Desktop/y/js/plugins/Frysning_EventMover.js:136) at...
  11. Znikomek

    Lufiastyle event mover

    When you use  <Move_Custom> the event don't wait for player and move with it custom route. To fix that change line: var notePattern = /<((?:Move_With_Player)|(?:Mimic_Player)|(?:Reverse_Mimic_Player)|(?:Stalk_Player)|(?:Escape_Player))(?:[ ]?)([0-9]*)(?:[ ]?)m?([0-9]*)(?:[ ]?)s?([0-9]*)>/i...
  12. Znikomek

    [YEP] Yanfly Engine Plugins

    Indeed, i want to change value after first damage/healing has been dealt. But even with Pre-Damage value doesn't change, it heal always with same power each target. But $gameMessage.add(value+'') shown something else. ie: skill heal all for 10 and gameMessage show 20: <Pre-Damage Eval>...
  13. Znikomek

    [YEP] Yanfly Engine Plugins

    Hi, i make a skill that heal target for X and other allies by X/2 to do that i use: <Custom Target Eval> var item = this.item(); item._decreasePowerTimes = 1; for (var i=0;i<$gameParty.aliveMembers().length;i++) targets.push($gameParty.aliveMembers()[i]); </Custom Target Eval>...
  14. Znikomek

    Use Weapon and Armor in Battle

    I have suggest how to upgrade your plugin: You can make weapons and armors usable only from equipped items and after that it consume tp It's like lufia 2 'ip attacks':
  15. Znikomek

    Pickboard - Lotto Type Item Picking

    Yea it's clear the the window backgrouund, and i want to clear the image 'pick_Background' and see the pick Board on tinted map or something like that
  16. Znikomek

    Popups

    Is plugin command:  StopPopups works properly? I use: Plugin Command: StopPopups Change Items: xxx +x and popup still shows
  17. Znikomek

    Pickboard - Lotto Type Item Picking

    Hi, great work ;) do you plan to make popup what item it was won? And it is possible to Enter the board without background image?
  18. Znikomek

    [YEP] Yanfly Engine Plugins

    How can i add additional target to skill's targets pool when that skill is casted? I tried: <Custom Execution> BattleManager._individualTargets.push($gameParty.battleMembers()[0]); AND BattleManager._targets.push($gameParty.battleMembers()[0]); </Custom Execution> 1.but it...
  19. Znikomek

    [YEP] Yanfly Engine Plugins

    Try this: <Learn Show Eval> if(user.mhp < 35) value = true; //when stat reach 35(max) it will hide in list else value = false; </Learn Show Eval> <Learn Cost Eval> user._paramPlus[0] += 1; user.forgetSkill(24); user.refresh(); </Learn Cost Eval>
  20. Znikomek

    [YEP] Yanfly Engine Plugins

    It will be possible in future updates? It will be great :)

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