haha, while I can say that I have played those games, especially liked escape the prison, I don't believe I thought a lot about it at the time, but I can definitely say that it most likely inspired it. I even went and made a whole bunch of stickman character sheets back on vx for people to make...
Hey, how's it goin'! I'm glad to be back, but im definately gonna be taking it slower this time around. I need to learn how to organize resource workshops better, should still be fun though.
Were you global mod last time i was on? i cant remember, but either way congrats on the promotion
Hey everybody, It's been a while since I've been on this site and I just wanted to say hello again and it feels great to be back! And also that I am sorry for disappearing. I had a couple different resource making posts for people to request stuff like music, icons, sprites and what not, but...
Thanks! I'm glad y'all like it. I've been kicking around the idea of doing weapons like this as well, that way their weapons are out during battle instead of appearing when they attack. While tedious sounding, I think it would look nice at least.
Howdy everyone! Its been a while since I picked up rpg maker (since vx actually) and I had just recently come back to find a new system and so far love the built in side battle system and character generator. I used to make music, a few icons and custom characters, and some small spriting...
I know that I have been gone a while during the holidays and tests, so I say its about time I come back in full swing!
Silent darkness: gem
Myst: seed, seedling, sprout
R-soul, your greaves should be ready by tomorrow!
Finally! I've been puzzling over why it wasn't working for two days now. Turns out all of my calculations were correct, I just forgot to give some events hitboxes. Now my randomly generated maps check for collision errors, and move stuff around in real time if they finds any.