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  1. ◄Journey Battle System v.03►(Tankentai translation project)

    Wow man thanks so much for sharing your demo! It had everything I wanted plus more! Great job making those weapon animations!
  2. ◄Journey Battle System v.03►(Tankentai translation project)

    How can I create a weapon animation that throws the weapon and returns it to the user, such as a boomerang or a shuriken? I know there's a skill and an animation for thrown weapons, but I want the weapon to be thrown when selecting the Attack command and not have a cast animation.

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The stream will be live shortly with some more Witcher 3! Feel free to drop by~
As if my week could not be more shitty, my Iphone is currently stuck on the apple screen. I'm decently tech savvy so I'm going through all the options b4 I have to go to apple, but from the signs I'm pretty hosed.
Rip a buncha music I had on there, photos from trips, and every message. I shoulda backed it up :(

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Oh God.. I'm so in love using "this" keyword in my codes. It is so more readable than my previous global objects xD

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