@SaneterreThe file size is mainly due to the music. I've not used a single default track. I've also made some of my own sound effects. It's also over 4 hours long. So I suppose it's up to you weather you feel it's worth it. Trust me I understand poor connections... Thanks for taking a look...
@SaneterreOh trust me, I've put a lot of time into the maps and there's plenty to do. Try the demo and tell me what you think if you are so inclined:
@ScientistWDHmm, it's gotta be a problem with the MAC version because all bgms work in the Windows version.
Anyway, thanks for the...
Sorry I was using a phone and it wasn't working properly. I've ready the rules all through before and I apologize for not being able to follow them. I will avoid it in the future.
@ScientistWD Ok, well I will compress and upload momentarily. I'm sorry for all the trouble. Hopefully all this...
I've now uploaded a MAC OS X version. Now I will note I do not have a MAC so I can't test it. So please let me know if it doesn't work! Plus this is an updated demo version 0.1.5.
More features and other stuff is included in here. I hope the new MAC version works for you!
Update: Version 0.1.5. Is now available which also supports MAC OS X. You can download the new versions from the website.
New additions include: Some updated dialogue.
A new fishing system.
A new auto save system (not fully implemented).
I've also hidden a "Mystic Stone" in the new...
I just figured that I would finally announce my game, Whispers of Fate, just to see if I get anyone to be interested in my project.
First of all I'd like to say that I have technically been working on it for about 3 years now, though I have had some troubles with it and I, at...
Is there a way to hide the quest log overlay for cutscenes and stuff like that? Instead of having to hide every single quest?
Also none of the plugin options are working for me. I can't change the sound effects or volumes.
Hello, I was wondering if anyone could help me with this error I keep getting every time I try and open or force open the quest log.
I also notice the node webkit doesn't launch with my game like it does in the demo.
Any help would be much appreciated.
Ugh, turns out it had nothing to do with this script. It was just leftover script calls from a previous quest system I was using... I apologize for the unnecessary post and I thank you for getting back to me so quickly!
Hello, I have a problem and I'm not sure if it's the same as the others on here so sorry if it's already been solved. Anyway I have a quest set up to kill 4 rats, but whenever I kill the 4th one in a group or all separately it crashes and gives me "Game_Interpreter line 1411 NoMethodError...