This is one of the old files @Aulette To be honest not sure which version im using at this point so many different branches.
Using an old version I was able to get this out over the weekend (mostly)
Uses an older version of the plugin with Dr. Q...
Just remember to use the built in debugger (F8 on keyboard). It can help you in a lot of cases.
In this scenario, i saw it could not load image 5_XXX whatever. Well my images were named 1_XXX. Then I realized I was using tileset 5 instead of tileset 1. Boom. Problem solved.
Other times you...
If anyone has issues with the plugin, remember to download the raw version. I forgot about this tip (from months ago) and had a plugin that wouldn't even give me help info and was about 8x the size it needed to be. ^_^ more updates to come will tinker this weekend. Thanks again to everyone that...
Does the updated plugin support having a sunlight? That was something I think the Doktor added to an unofficial update that I did like.
The last time I was tinkering with it I used it for making some outside environments.
thank you so much for the update! I'll have to give it a try soon. Seems like at first blush your list of todo items was good.
reading some peoples comments they are talking about scripting to make the events show different images when people change direction. But it already does that...
The only way to do this with the current tools is to make the art take up less space in the cell. So the chest should take up maybe 1/4 the dimensions available to it, and then in game it would look better. I had a lot of empty space for some of my items and it worked fine.
EDIT RESOLVED: Figured it out. It's Galv's plugin for the title screen that needs the regular image. so I fixed it, for now.
I hope ^_^
I am on version 1.5.0
I have encrypted my deployment
My project was "updated" to 1.5.0 via the method defined in...
Thanks, I think I fixed things up nicely enough at this point. Sorry for bothering you.
I haven't tracked down what is causing it, but its not my edits. I took those out and it still happened. So its either a plugin conflict, my fonts, my resolution or something random ^_^
But I fixed the...
@mjshi I'm running into an issue with the spacing on the "success" text. The you lost text works fine. Also if the player only wins gold, it seems OK. but when they win other items there is clipping
see attached. Any ideas?
I hacked a few lines to prevent the clipping, but it does look a tad...
this is a pretty cool minigame thanks.
is there any way to determine if the user wins or losses to reward them?
any ways to stop them from continuing more rounds without paying/having item/variable etc
:/ it really get on my nerves reading stuff about how to write a resume and they say things like "turn your failures into wins!!!" ... no interview Ive ever had cared to hear anything about my failures, and why would they ?