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  1. Sharkerbob

    Alchemy System: Combining Items For Magic?

    Been a while since I came here, so, hopefully I'm posting this in the right place. This could be something obvious I'm missing, but I was thinking of Secret of Evermore, which used a Magic system wherein you combined ingredients on the spot to cast spells. Like, 1 Oil and 2 Roots would make a...
  2. Sharkerbob

    Quick Weapon Swap?

    So, there's a script for VX Ace that allows the user to swap the actor's equipped weapon back and forth with a single button press. Anyone know if there is similar script for MV, or a way to rig this in the regular system? Thanks in advance.
  3. Sharkerbob

    Stripping down the battle formula

    So, I'm sort of grasping how the battle stats work, but I've never been good at getting it, so I tend to leave it at defaults. I'm trying to work out a more rock-paper-scissors means of fighting. Instead of random number generators modifying everything, I more or less want things to have set...
  4. Sharkerbob

    Party Formation Order Specific Condition

    Sorry if this has been asked and answered before, but I couldn't find anything with the search. Maybe I wasn't using the right phrasing. Just starting tinkering with RPG Maker VX Ace, already made a mini-game, so I have the very basics down I think, but I'm still pretty much a n00b. Still am...

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