MechaGS's Splash Screen Plugin
Started 21st August 2020 @ 9:36pm
Updated 22nd August 2020 @ 9:24am
A very simple plugin for showing images before your game starts with the ability for the player to skip on pressing their OK button or mouse clicking.
It is based on a MV plugin I made...
I've created a new project with the Visustella plugins in, set them up in the same order as the sample game and all seemed well until I tried to make message boxes.
I'm getting the following and I'm not sure why. Any help would be appreciated.
So, since an important piece of news came through about the Member+ this morning. I went through and de-activated it just for safety reasons.
Seems doing so removed my permissions to view that forum on the site.
Seemingly back to being a normal member too. :(
It still shows as you can see...
Hi everyone, I'm confusing myself by trying to check what the user is entering into the script box. I need a way to check because of a plugin I'm updating.
I'd like to do something like the following and gather the information between the square brackets.
param1 = valueparam2 = valueparam3 =...
I've got an action written up and it works until I add a sound effect. I've double-checked and the audio file in in my SE folder but when it goes to play I get the following error:
TypeError: object is not a function
at Function.BattleManager.actionSePlay (YEP_X_ActSeqPack1.js:1408)
Window Message Font Colour
Ver. 1.1 - MechaGS
Adds an option to change the font size, colour, outline width and the outline colour of the message boxes in your game.
Changing the font colour use's hex value. Example: #FFFFFF = white.
Changing the outline colour requires an RGBA...
I'm currently creating an animated title screen plugin but I've ran into a bit of a snag. I can't seem to think of / find a way to check which index (or symbol) I'm currently active on.
I've been through the DOM and looked for any on-state changes but I haven't seen any thing that correlates to...
I've signed up for a job training program for people with Asperger's Syndrome. I went to a "test run" today so they could see how well I did with simple jobs, and I amazed them. Most new people do it in 30+ minutes, while I finished in a mere 15 minutes. Gives me time to work on a screenplay for Studio MDHR...