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  1. Jonforum

    webvr webxr

    Any people have experimented the api webXR with nwjs here ? Am interesting about the stereoscopic rendering with 2d stuff from rmmv. Any tips or information are welcome. https://github.com/immersive-web/webxr https://webvr.info/samples/02-stereo-rendering.html
  2. Jonforum

    Optimize and control garbage collector [gc]

    This is just a little tricky tutorial to unlock the control of gc and optimise performance to avoid gc release at random position in your game. this is a typical example from what you don't want, when people play your game. During the game, the GC release a majors memory and make a big spike...
  3. Jonforum

    Spine Auto Batch convert 3.x to 3.8 breakChange [TUTO]

    With the new break change from spine2D, i made this little tools to batch convert all yours spine projet with the last pixi-spine branche . This little tools i write in batch and node to export packer in all version you want from your spine projet with automations. The app contain 2 files...
  4. Jonforum

    next PIXI v5 bench demo

    See here and compare next performance from pixi version run in rmmv core. the `dev` branch is the last v5 update. github source: https://github.com/themoonrat/webgl-benchmark test bench https://themoonrat.github.io/webgl-benchmark/?library=Pixi&version=dev&scene=0&objectCount=10000 10000...
  5. Jonforum

    Pixel Game Maker MV

    It use cocos and C
  6. Jonforum

    Show icons [images] DB in vscode !

    Isane ! enjoys: https://marketplace.visualstudio.com/items?itemName=kisstkondoros.vscode-gutter-preview Just comment with the path of your `image.png`
  7. Jonforum

    help about english rpg abbreviation

    Hi , can a pro rpg gamer can told me what the most abbreviation and description used for thoses states indication. i know some , but am not sure, please can you confirm am ok ? Hp: hit point Mp: magic point Hg: Hunger "define the starvation of the character." Hd: hydration "dehydration...
  8. Jonforum

    RMMV tips: Upgrade NWJS and Chromium 67,68 64bits

    rmmv v.1.6> only You keep updating is imperative to fix security breach, but also to optimize your project and get the performance gain that is constantly updating. And get all new features update will give to you. We go here to see for the beginner how to update nwjs No need to wait until...
  9. Jonforum

    RMMV PRO TIPS: How to compress your ressource (one files exectuable)

    Using ENIGMA VIRTUAL BOX are not easy performance issue This method is extremely easy and keep performance keep speed game related to: http://docs.nwjs.io/en/latest/For%20Users/Package%20and%20Distribute/#package-option-2-zip-file Nw.js Standard file packaging First, copy the latest...
  10. Jonforum

    Mouse: Intelligent Focus Helper

    Hello. I tried to get a kind of focus helper with the mouse when the pointer rolls over an item. but i can get a good easing when the mouse are hover a element. I do not know if I explain myself well, but I will try. i use the pointerLock API. when the mouse icon get hover a new elements, i...
  11. Jonforum

    mindMap or brainstorm of rmmv ?

    hi, anybody have a current mindMap example for help me build the current structure of rmmv ? Am starting , and i just realise it will be a hard work, if anybody have a starting example. thank mindMap example:
  12. Jonforum

    best libs for camera and easing ?

    What your recomandation libs for a camera system also for a easing library in js. I need one for pixi.js. My criteria are performance at the expense of complexity. What your recommend? For now i take look on those one, but hard to choose and maybe you have some good suggest. My project use pure...
  13. Jonforum

    Polacode plugin for vscode

    Just find this awesome plugin for vsCode, i love it, so i share it. https://marketplace.visualstudio.com/items?itemName=pnp.polacode Enjoy this plugin allow you to take screen shot of your entire code map ! You can easily share a full-mapping of your code where you want. Just process like...
  14. Jonforum

    pictures plugins lots

    Very Old plugins I paid for over a year ago!. They take the dust since more than a year, I would find it a shame not to share them. I do not use them anymore because I'm now with 100% PIXI, but for those who wish to animate the pictures of rpgmaker with commands, these plugin should delight you...
  15. Jonforum

    algorithmic Zoom calculation help rmmv?

    Would anyone have the right math formula to calculate the zoom in rpg maker mv? I need one based on the mouse position. const SM_S = SceneManager._scene; const mapZoom = SM_S._spriteset._tilemap.scale; function wheel_(event) {//TODO: zoom system if(event.wheelDeltaY>0){...
  16. Jonforum

    Games Optimisations Tips

    Some good tips here for optimise your project. absolutely essential to memorize. Performance Tips rmmv *Global Only optimize when you need to! PIXI can handle a fair amount of content off the bat. The WebGL renderer is way faster than the canvas renderer. Use WebGL where you can! Be mindful of...
  17. Jonforum

    Snippet Codes sections

    I would like to address a small idea. What would you think of an additional section called Snippets and codes? I think it would be a good way to make available a small library of snippets that will have nothing to do in the plugin section. ! A good way to share information that would also have...
  18. Jonforum

    ES6 Highlight html syntax inside string! vscode

    After hour and hour research i find it , am so happy , i share You can now use new es6 string and insert html or css with syntaxe coloration ! https://marketplace.visualstudio.com/items?itemName=Tobermory.es6-string-html Before After Awesome tool , enjoys
  19. Jonforum

    Set attribute in CSS pseudo-elements ::before and ::after

    hi, how I can change CSS for a pseudo element style? example: CSS .iziToast-wrapper-bottomLeft .iziToast.iziToast-balloon:before { border-right: 15px solid transparent; border-left: 0 solid transparent; right: auto; left: 8px; // this its the attribut i need target in js } JS...
  20. Jonforum

    RMMV Pro Map Editor

    RPG MAKER MV PRO MAP EDITOR Credit (jonathan Lepage, jonForum, djmisterjon) License Agreement: ©M.I.T, ©Pixi, ©spine Dependency Dev WorkFlow: *pixi.js *pixi-display *pixi-spine *pixi-light *pixi-heaven *izitoast *bootstrap *node v8.6> (rmmv1.6) WorkFlow Compatibility: *texturePacker Pro...

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Setup a system to cull enemies that are too far from the player to matter, and to spawn new ones just outside of view. Take that lag! :LZSexcite:
That trope is alive more than ever, not so much elemental Crystal's but gathering magical objects or doing "task" to unlock this oddly specific thing is everywhere, I saw it saw it in the IT 2 remake, avengers and every season of supernatural
It's raining...in winter :")
I was stunned-STUNNED-to find that I have been working on my current project since November. It feels like so much less time than that.
Stream will be live shortly with some art! Going to do a recolor, then start on a new monster! Feel free to drop by!

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