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  1. NekroG

    failed to obtain owned workshop items data

    I just got this too scared me, you guys didnt suffer any loss of any parts of your project did you?
  2. NekroG

    Passable Tiles not passable?

    If its a copied tileset used in D instead of A, and will only use on this map I think I will be ok?
  3. NekroG

    Passable Tiles not passable?

    This is what my tileset/ dir looked like to make it work
  4. NekroG

    Passable Tiles not passable?

    Thanx Dad thats what I ended up doing now. had to make like 5 copies of those 4 tiles but Now it works fine the way I wanted it to Thank you. SOLVED
  5. NekroG

    Passable Tiles not passable?

    Can I make an event on each space that would block the person from going any direction but the one wanted?
  6. NekroG

    Passable Tiles not passable?

    Well That is a definite bummer, thanks anyways.
  7. NekroG

    Passable Tiles not passable?

    To me it looks like its setup right, why won't it let me move in any direction on these tiles?
  8. NekroG

    How to build a spike trap that deals damage !

    Nevermind All i had to do is change that 0 to a 1 instead. works great thanks
  9. NekroG

    How to build a spike trap that deals damage !

    This was very helpful in setting one up, but one issue I found is that after following this, there is a frame where the trap shows nothing on the ground? Any way to fix that?
  10. NekroG

    Door flashes as open....

    Direction fix worked thank you! SOLVED
  11. NekroG

    Door flashes as open....

    I have a small thing that is bugging me, I tried to set this switch up to unlock a door, but set it on a timer so it locks after 5 seconds, but when you click on the door it shows it as open while the text is playing. What part of the code is causing this? I have a feeling its something...
  12. NekroG

    Issue with Yanflys Animated Sideview enemies

    Ok those appear to be my error, i tried adding them in the folder and adding copy at the end of them so i had a back up incase it didnt work but the file has to be named the same to work. so I am good now on this  SOLVED.
  13. NekroG

    Issue with Yanflys Animated Sideview enemies

    I tried installing YEP Core engine to see if it would make a difference but that plugin gives me: failed to execute "getImageData" on "CanvasRenderingContext2d": float parameter 1 is non-finite.
  14. NekroG

    Issue with Yanflys Animated Sideview enemies

    It seems updating the message core also doesn't work right, it doesn't display any thing in the text boxes.
  15. NekroG

    Issue with Yanflys Animated Sideview enemies

    ok, thanks for the update link, now that I updated it tho I get this error typeerror cannot read property 'toLowerCase' of undefined  Only plugins that are on Updated battle core, updated msg core, and this one.
  16. NekroG

    Help with Variables

    Well im not exactly sure what I did but after 3 hours of messing with it I finally figured it out and got it working. 
  17. NekroG

    Help with Variables

    Definitely a hair puller lol, I even tried removing the States won / tied/ lost variables and the code still wont self switch.
  18. NekroG

    Help with Variables

    ok that part was solved but I have another issue,  I rewrote the code like attached, and now it does this: https://youtu.be/CNPAb1W7quk After he sez "flight outside" its supposed to add +1 to a different variable for wins, then self switch but it continues to run the other code instead...
  19. NekroG

    Help with Variables

    I had  ≥  instead of > ,  But the problem was they were all inside of each other thank you very much
  20. NekroG

    Help with Variables

    ok after using that tag line it ran to the first txt block but doesnt show anything past the winning percent then.

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So I need to come up with quite a few action sequences.
Was stressing about this plugin earlier, but pretty happy with how its looking now! Purple makes it pop more too!! :)
A friend requested me to do a pfp for his twitch channel, so far he approved one of my sketches, so going to digital now. The style he's looking for is quite different from my usual, hopefully I can get it right... :kaoback:
I am so hyped! A new post update and im anxious to see reactions..eeeeeeee

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