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  1. Chaos Avian

    What are your thoughts on mini-limit breaks? I.e. Preserved TP for them?

    The Ar Tonelico games use this function. In battles, your front two/ three party members (Vanguards) will protect one/ two mages (Revyateils) that charge up powerful magic to then nuke the enemy. While the Vanguards can do damage and potential end the battle before the end of a charge, nuking...
  2. Chaos Avian

    Let's talk about critical damage

    Similarly to Kes I reduce the x3 to x2 since that multiplier is pretty ridiculous (especially since I prefer smaller values). But I sometimes tie crit chance to the LUK stat. In a previous project of mine a character who had the 3rd lowest ATK stat of my cast of 10 was not only a debuff...
  3. Chaos Avian

    Issues using Cooldowns to balance skill power

    One way I think you utilise cooldowns is possibly having a recoil of sorts after using stronger skills. For example, using Meteor puts all skills on a global cooldown, lets say -2. The idea is that after using a powerful spell, you'd be a bit winded from the cast. Think of it like firing off a...
  4. Chaos Avian

    Stun vs. Paralyze status effects

    I use paralysis differently from the norm. It's a variant of Silence and combination of two types from different games Pokemon and Tales of Berseria. It has 3 effects: - Reduces AGI and EVA by 50%. - You have a 25% chance to not act that turn. - You can't use physical based attacks. This...
  5. Chaos Avian

    Game & Map Screenshots 10

    A shot of a lobby in my game~
  6. Chaos Avian

    Deployment Issue

    Alright, thanks @mlogan I will do next time!~
  7. Chaos Avian

    Deployment Issue

    Hi there, I'm having an issue with deployment for my game. I'm exporting for Windows, however I think I'm missing some files as the "Game" app file isn't present. Here's an image of my folder with the files after deployment.
  8. Chaos Avian

    Gave myself 24 hours to make a game. JUST ABOUT made it! Wanted to add some polish, but eh...

    Gave myself 24 hours to make a game. JUST ABOUT made it! Wanted to add some polish, but eh...
  9. Chaos Avian

    Elemental Chase

    Hi, I'm trying to figure out the last part of a 'chase' skill in my game. The idea is that Actor A casts a spell on an enemy (lets say Fire) and Actor B, if they have the correct state (Chase Fire) follows up with an elemental attack on the same target. I have all of that set up, but my issue...
  10. Chaos Avian

    Balancing MP

    A suggestion comes from a game I played called Brave Story: New Traveller. In this game MP is sort of a hybrid between MP and TP that they call Brave Points (BP). Everyone has their own max BP that goes up with level, but getting hit, using attack and even using physical skills increase BP by...
  11. Chaos Avian

    How many skills would you have if you used a JP skill learing system?

    Using JP opens up a lot of customisation opportunites that can be fun. Playing with passive skills can lead to interesting builds, though with a JP system in play running it with a limited skills you can take into battle adds another layer. Sure you can grind and learn 50+ skills, but how many...
  12. Chaos Avian

    Fleeing from battles(And their consequences)

    I enable escaping in all battles except story based fights, even mini-bosses. For two main reasons, to escape from easily winnable fights with negliable rewards or to escape from enemies that will steamroll you because you went somewhere too early. Putting RNG on that makes things incredibly...
  13. Chaos Avian

    JSON Reader Error

    I checked my folder and there's no previous versions available... I made this project a few days ago and binged hours on it, is there anyway to repair the files? This has never happened before during a crash (and my laptop has crashed multiple times during a playtest).
  14. Chaos Avian

    JSON Reader Error

    My laptop crashed while playtesting and after turning back on my PC, RMMV can't read any of the JSON files... I don't know why this is happening and I really don't want to lose the project I've been working on...
  15. Chaos Avian

    What does MDF represent to you?

    This conversation reminds me of how RMXP did things with DEF and MDF. Actors didn't have a natural DEF/MDF growth curve. The only way to get ANY sort of protection was from equipment, which I actually kind of liked (kind of miss that now lol). So a class specific equipment was the only way to...
  16. Chaos Avian

    Dressing up first person combat

    A few games that have used a really great Front View (IMO) are the Etrian Odyssey games, Phantasy Star 4 and Shin Megami Tensei: Strange Journey/ Apocalpse.
  17. Chaos Avian

    Rogue Essentials

    Rogues are one of those classes that can be a variety of things. I tend to make them very unassuming at first, but potentially the most dangerous of the group if/ when they get their set up going (an assassin path). For example, having them take advantage of status ailments. Like poison: drain...
  18. Chaos Avian

    Non-grand/epic storyline

    I think this video answers or talks about your thoughts~
  19. Chaos Avian

    On Poisons, Antidotes, and Fun

    I've always wondered why poison in most RPGs is the first status ailment you come across. Personally considering the many different types of poison and how quickly it can debilitate or kill you I find the usual use of poison boring. Like Sleep, Poison should be a cure ASAP status. I have two...
  20. Chaos Avian

    Limited Inventory

    A dungeon crawler where you have to manage all your resources works well with a limited inventory. Etrian Odyssey comes to mind. You have 60 slots in your bag (not including equips) which are occupied by healing items, enemy drops, equipment, etc. And it accounts for duplicate items, so a potion...

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Setup a system to cull enemies that are too far from the player to matter, and to spawn new ones just outside of view. Take that lag! :LZSexcite:
That trope is alive more than ever, not so much elemental Crystal's but gathering magical objects or doing "task" to unlock this oddly specific thing is everywhere, I saw it saw it in the IT 2 remake, avengers and every season of supernatural
It's winter :")
I was stunned-STUNNED-to find that I have been working on my current project since November. It feels like so much less time than that.
Stream will be live shortly with some art! Going to do a recolor, then start on a new monster! Feel free to drop by!

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