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  1. Cinnamon

    How to turn off battle Skill Name popups?

    Works great, thanks! :)
  2. Cinnamon

    How to turn off battle Skill Name popups?

    Hey guys, Is there an easy way to turn off the skill name popups at the top? So "Attack", "Flare", whatever skill is being used. I'm using Yanfly's Battle Engine Core if that helps, but I can't find any easy setting for turning it off. :)
  3. Cinnamon

    Overwrite "Seal Skill" from a State?

    Works, thank you!
  4. Cinnamon

    [RMMV] DragonBones 2d Animation Integration

    ... edit ignore this post sorry
  5. Cinnamon

    How to increase hero's MaxLv from, say, 45 to 46?

    Had to do a little adjusting, now it works great! Thank you SOOOO much!!!
  6. Cinnamon

    What is the main menu window above Gold?

    Thanks, guys!
  7. Cinnamon

    [RMMV] DragonBones 2d Animation Integration

    Is it possible to show the state overlays on the enemy battlers? This is not something present in the demo. If I apply Poison to, say, the cPlant, then I don't see the overlay effect. I'm not 200% familiar with RMMV, so it might be this is not a standard function. In my own game, there's a...
  8. Cinnamon

    Playtime Window

    I love those icons in front of the Main Menu options, where can I find that?
  9. Cinnamon

    What is the main menu window above Gold?

    So I'm trying to customize my Main menu a bit and there's this little empty window above the _goldWindow and below the menu choices. What is it? I can't find it in the script, I can't seem to remove or edit it. I'd like to change it to a different window of mine. Thanks. :)
  10. Cinnamon

    [RMMV] DragonBones 2d Animation Integration

    Thanks so much! Got it. :)
  11. Cinnamon

    [RMMV] DragonBones 2d Animation Integration

    Thanks so much! That worked perfectly. I'm just running into one final hiccup...
  12. Cinnamon

    [RMMV] DragonBones 2d Animation Integration

    That's amazing! Thank you so much! I can't wait to play with this. Sorry to stray kind of off-topic, but I can't drag the data file (ske file) to the Armature. The demo works, but as my own project, I can't perform this action.
  13. Cinnamon

    DoubleX RMMV Popularized ATB Core

    Sorry, I was waiting for a PM so I missed this! Testing now.
  14. Cinnamon

    Overwrite "Seal Skill" from a State?

    I love that idea! Does "Add Skill" naturally override "Seal Skill"? Or are these two different things altogether? Edit: Nah, that doesn't seem to do it. Although I love the direction of the solution (applying a second State). Maybe there's a way to use those Yanfly note tags. hmm.
  15. Cinnamon

    Show Yanfly's Level Up screen from the main menu?

    My game relies heavily on EXP potions instead of EXP from battles. Is it possible to call Yanfly's level up window from the main menu? Say you're using an EXP Potion, and a character levels up. This "level up" would trigger the Level Up screen to appear on top of the Item Window. Then when you...
  16. Cinnamon

    Overwrite "Seal Skill" from a State?

    I've got it set so that characters such as Healers have the Attack skill sealed when they're positioned in the "back". I have a State created to give to the back row characters that seals Attack. However, I'd like to re-enable Attack if they have a ranged weapon equipped. Is there an easy way...
  17. Cinnamon

    How to increase hero's MaxLv from, say, 45 to 46?

    I'm not interested in going beyond 99, but I'd like to manually increase the Max Level of characters. I'll be making a Party EXP bar and whenever it's full, I want the Max Level of everyone to go up one. :)
  18. Cinnamon

    DoubleX RMMV Popularized ATB Core

    I meant more if it's OK for you, because it's quite a trouble I think. :) I PMed u.
  19. Cinnamon

    Absorb damage State?

    Works great now, thank you!
  20. Cinnamon

    Absorb damage State?

    I realized that and edited my post while you were posting, haha. Sorry. :kaoback: So yeah, I changed it to a new question, please see the original post. Thanks so much!!:kaoluv:

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