And yeah the game Recettear was something I looked at before I started development to take a look at how someone else did it, so I was trying to base it on something like that to build a prototype of what I'd like my game to be.
And yup, you'd have a stock of items (which would be...
This what was I was scratching my head about, there doesn't seem to be an obvious way in which to have one call for multiple items.
For example, in my game the player owns a shop, they can approach a shop display and in an event, they are able to select an item from their inventory to display...
Okay, now I've got that!
Just out of curiosity, is there any way to have that command be a constant common event and have a way of changing X in the script dependent on what is needed to be checked? Or would it be a case of running a different script for every item in list?
I wanted to know if there was a way of using variables and events to check items and whether they are in an inventory, without having to use individual variables for each item.
This is for a shop based game, so essentially I want to check if an item is in stock, but due to the nature of the...
Recently Final Fantasy OST's and their accompanying piano tracks.
Sometimes you need something calm and soothing to work.
The punk band NOFX, or sometimes techno like Pendulum and Nero.
Helps me work fast!
Won the lottery on my second try!!
This tutorial was extremely helpful!
Thank you so much for creating and uploading this Celianna, it was amazingly helpful in learning about variables.
I'm sure I'll be using this guide again and again if I ever need help with variables and common events...
First off I love your songs!
They're all so awesome!
I really like 'Gentle Breeze', it has a calm ambient feel to it.
If you're still open for requests then I'd be over the moon to request one from you! :3
I'm using input numbers for an ATM machine event.
I have ones for entering PIN codes (different PIN codes as quest rewards etc) and an input number for withdrawing and depositing cash.
Whenever using the 'Input Number' event, the number I input stays the same, (for this...
Finished that egg-sitting mini-game I mentioned here a couple weeks back. Now to fix the weather system so it doesn't rain indoors while you're playing it. >.> A simple fix in itself; leave it to me to take it as an excuse to completely revamp the time/weather/lighting system from scratch.