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  1. FrozenNuke0327

    Help with RPG Maker XP Key

    I think i'll contact support, i'm not sure if i want to buy it again.. (especially when i am not working right now. ) Thanks anyways, tho, man.
  2. FrozenNuke0327

    Been messing with MV a fair bit, the level of customization is just incredible.

    Been messing with MV a fair bit, the level of customization is just incredible.
  3. FrozenNuke0327

    Help with RPG Maker XP Key

    Hiya! A long while ago, my grandmother got me RPG Maker XP (i was about 7 or 8 at the time, this is during the days of Windows 7) the files were sent to her email (butterflyema55@gmail.com) along with the order ticket.. recently i've been meaning to dive back into XP just for the heck of it, as...
  4. FrozenNuke0327

    Post Your Music

    The first track i've composed in FL Studio so far
  5. FrozenNuke0327

    Favorite NES game?

    it's always been Mother and Castlevania II for me, always been fond of the visuals and soundtrack of these games.
  6. FrozenNuke0327

    it's been a long time since using this account; been playing a lot of the new rpg maker games...

    it's been a long time since using this account; been playing a lot of the new rpg maker games (it moves is my favorite so far, but looking for recommendations on games) ..might have to make a practice game in mv.. i haven't even touched it yet.
  7. FrozenNuke0327

    Event isn't moving after sprinting

    Things here at home have been quite hectic lately, anyway, i have gotten the event working, and i have implemented the wait like Andar suggested, as well as reducing the amount of "Move Towards Player" in the autonomous movement to just one, ensuring that repeat is enabled, Thanks for your...
  8. FrozenNuke0327

    Event isn't moving after sprinting

    I have recently set up a sprinting system for my game, however, (like the title states) the Event simply stops moving directly after pressing or releasing the sprint button, Attached below are two images showing the event in its complete two pages. (Note: At the moment the sprite is simply a...
  9. FrozenNuke0327

    Problems with sprinting event.

    Thank you! The event is working perfectly now.
  10. FrozenNuke0327

    Problems with sprinting event.

    I am currently using the "Key Simulator" (Virtual Key) script in an attempt to achieve this, the script was created by Fantasist and can be found here : https://forum.chaos-project.com/index.php?topic=2310.0 The goal with this event is to create a sprinting event that is active when the...
  11. FrozenNuke0327

    Error in the script "Game_Map"?

    Neat! The map is working fine now, thanks! :)
  12. FrozenNuke0327

    Error in the script "Game_Map"?

    I was creating a map (https://www.dropbox.com/s/bmd9osyvq0a8pxn/map.PNG?dl=0) ..A Forest with branching directions. However, When i attempted to walk around on these tiles, it would work for a moment, then the game would crash and give me this error screen...
  13. FrozenNuke0327

    What is it with the "Change Graphic" option..?

    I suppose that its good that is kind of working, however on yet another end, my trial for ace is going to expire soon, after it expires i will just hold off on making any more progress until the 75% sale or 50% sale, VX Ace and XP tend to be very cheap compared to their usual prices during these...
  14. FrozenNuke0327

    What is it with the "Change Graphic" option..?

    Ah, at this point i probably should start looking for a script, Although at the moment i do happen to have a few scripts, none of them happen to allow custom controls or any of the sort. As the for the move route.. As for the Input.trigger?(:9) It is like i said before, l will see...
  15. FrozenNuke0327

    What is it with the "Change Graphic" option..?

    Alright, so the @original_pattern thing is implemented into the script, as well as the rework of the move-route, However It should work when i press the "9" key on the num pad or on my keyboard, This doesn't seem to be the case, Before Pressing 9 After pressing 9. Hm... Is the script in...
  16. FrozenNuke0327

    What is it with the "Change Graphic" option..?

    It is indeed the one inside of the move route.
  17. FrozenNuke0327

    What is it with the "Change Graphic" option..?

    I am assuming you mean Change Actor Graphic and Change Graphic,
  18. FrozenNuke0327

    What is it with the "Change Graphic" option..?

    It would seem that in RPG MAKER XP you can select frames of the graphic when you select the "Change Graphic" option, However this doosen't exactly seem to be the case in RPG MAKER VX ACE in which when you select something, It selects the whole damn thing, Is there some way to select certain...
  19. FrozenNuke0327

    Currently unsure whether or not this is a glitch or something..

    Don't know if i am supposed to post this in the same thread as another subject or not, But, when i attempted to (cut) the door from the parallax as a usable in game sprite, (even though i marked it as a mack with the $) EDIT: It would seem that the ! didn't work either, Perhaps the sprite...
  20. FrozenNuke0327

    Currently unsure whether or not this is a glitch or something..

    Alright, It seems to be working fine as of right now, Of course this was after changing the passability within its tileset, As well as making the character transparent in GIMP and adding a save function for testing purpose.

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