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  1. Rikifive

    Eric Chronicles: Adventure to the Starting Point

    Eric Chronicles: Adventure to the Starting Point Alpha 1.1 Introduction EC:AttSP is the first part of Eric Chronicles, a series telling the story about Eric and his glorious quests. Story Have you ever started a project in RPG Maker VX Ace? Then most likely you've encountered Eric, the bravest...
  2. Rikifive

    Optimized Way to Draw Text

    Hello everybody!   I want to draw a number, that will have to be updated each frame from time to time. Now I'm wondering on how I should approach this. While I might know the possible solution, I wanted to ask for advice, to be sure, that things will be done correctly.   What I want is to...
  3. Rikifive

    Bitmap in Bitmap? - Designing HUD's

    Hello everybody! Currently I'm designing HUD, that will display characters' HP and MP on map screen and I'd like to ask a question. What I was about to do, is to create sprites directly in Scene_Map ~ their variables and such all in that scene. However, I think that's not the smartest...
  4. Rikifive

    Multiple Controllers Support

    Hello everybody! First off, I'd like to ask about this: These sections don't exist (unless they're well hidden) ~ so is this section proper for this kind of requests? This is pretty confusing and inconvenient. Okay ~ back to the topic~ I'd love to ask/request for a Multiple...
  5. Rikifive

    Lower Resolution?

    Hello everybody! In one project I'm using Double Pixel to simulate lower resolution, but that leaves unnecessary pixels, where the game has to do maths in, not mentioning, the extra size (weight) of maps and such. ~Ace's performance just loves that. I'm trying to lower Ace's resolution to...
  6. Rikifive

    Super Coolstory Bros!

    BETA 1.0 This is a NES-like Platformer Shooter similar to Contra.   Two brothers are 'kidnapped' to the Game World by The Virus. It asks them to gather data from various games, which would grant it more power. Once the request will be fulfilled, the brothers will be brought back...
  7. Rikifive

    Things That Make Me Wonder

    Hello everybody! This thread/post isn't a complain ~ these things make me wonder and I just wanted to discuss about them. Please, don't get me wrong. As everybody knows, Ace has limits all over the place ~ Not sure how about MV though. Anyway ~ I wanted to ask about few things~ 1...
  8. Rikifive

    Window Selectables - Item/Rect Size

    I'm terrible when it comes to work with default scripts and I've run into a silly trouble that apparently I can't solve. Currently I'm working on the party window that allows to select a member when using an item/skill, nothing special. The window automatically divides its height into...
  9. Rikifive

    Pause Music/Sounds When Game is Out of Focus

    When the game loses focus either by minimalizing or clicking outside the window, the game pauses itself, but the BGM/BGS still plays. Is it possible to pause at least BGM when game is out of focus and unpause when getting back to the game?  Or make it not pause anything at all ~ game...
  10. Rikifive

    Movie Using Images?

    So... How stupid that would be? As everybody knows, Ace's Movie player lacks of many simple functions, so my question is - Would that be stupid if I'd break a video into frames and then use magic of scripting to run through frames manually? Would the 'framed' version weight much more...
  11. Rikifive

    RK5 Debug Console

    RK5 Debug Console "I was tired of testing stuff in the Editor - Now I can do that on move" Version: 1.2.1 def draw_introduction This script adds an in-game console, that can be brought in any scene to perform a script call, that can be typed during gameplay. There are many, many, many...
  12. Rikifive

    $Global_Variables

    How they work? As far as I know it's like @instance_variable, but it's accessible in the whole game. Because instance variables are stored in the class etc. then I assume they're getting removed (nil-led) upon terminating/disposing. But what about global variables? They're stored in the...
  13. Rikifive

    Random Crashes Caused by Input System

    Hello everybody! I've been struggling with this for days and I think I have finally found the source of problem. What's Wrong? My game crashes randomly when changing parameters ranging from simply HP to ATK etc.. ~ No matter how I'll change these (by items or scripts) there is a chance...
  14. Rikifive

    Disposing Sprites and Windows Efficiently

    Hello everybody! This time I'd like to ask a totally noob question. Let's say I'm creating multiple sprites and windows in a scene and stuff ~ everything works nice, but we'll have to dispose them when leaving the scene and such. For example, let's create some stuff: Everything...
  15. Rikifive

    Chain Reaction [BETA 1.3]

    CHAIN REACTION BETA 1.3 VERSION   <<< INTRODUCTION >>> Explode near other blocks to break them into particles, that can break other blocks creating a chain reaction! The longer the chain will be, the higher the score multiplier. Get as much points as you can and share your scores with...
  16. Rikifive

    Adding Unicode Symbols and Characters to Font

    There are tons of nice fonts, that don't support Polish characters (żźćńłśąęó/ŻŹĆŃŁŚĄĘÓ) and I'd love to add them so badly to be able to use them properly. How it looks like: Font Test on the site with fonts: GIMP: RM GAME: Replaces missing fonts with famous "▯". Do you know a good and...
  17. Rikifive

    Frozen Dream - A NES like game made in 5 days

    "Frozen Dream" is a simple NES-like 8-bit game. Your objective is to 'slide' to your destination point, while avoiding obstacles, collecting bonuses and defeating enemies at the end of the stages. The action takes place on a mountain during Winter Holidays. Generally, there's no...
  18. Rikifive

    Compression Tool is Broken

    Hello! The RPG Maker's compression tool is not working. (Not mentioning it's terrible in general) I had always problems with the packed by it games, because they're working slow or break. (I prefer do download games in rar, not in this 'joker') The Issue When I want to compress my game it...
  19. Rikifive

    RK5's Show Picture Scene

    RK5's Show Picture Scene Version 1   This script adds a scene, where images are displayed. You can switch between images using arrow keys. ● Creates a special 'Scene' where images are displayed          ● Simple picture display, that allows you to show your images (640x480) ● Browse through...
  20. Rikifive

    Followers' Movement

    Hello everybody! I'd like to ask when the followers move? In game, they move along with Player, but I want to deconstruct that, because I have 2 players and I need to bind the second follower to second player. I tried many things, but with no use, so I replaced the default chase method with...

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um... why didn't anyone tell how easy it is to add motions to Sideview battlers? I literally copied the last one, changed the name and index, said where it should play, and boom... I've got intro motions.
Lately when I listen to 1970s songs, I always think that the "real world" is still at mid 70s. What we experience now is a futuristic dream. With this point of view, even 80s and 90s looks super futuristic. :D

The GIF of this seemed too cool to bury in replies. :LZSwink:
You may have slept with my aunt... but, given the circumstances, cheers.

- Professor Ian Duncan, 2013

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