Eric Chronicles: Adventure to the Starting Point
EC:AttSP is the first part of Eric Chronicles, a series telling the story about Eric and his glorious quests.
Have you ever started a project in RPG Maker VX Ace?
Then most likely you've encountered Eric, the bravest...
I want to draw a number, that will have to be updated each frame from time to time.
Now I'm wondering on how I should approach this.
While I might know the possible solution, I wanted to ask for advice, to be sure, that things will be done correctly.
What I want is to...
Currently I'm designing HUD, that will display characters' HP and MP on map screen and I'd like to ask a question.
What I was about to do, is to create sprites directly in Scene_Map ~ their variables and such all in that scene.
However, I think that's not the smartest...
First off, I'd like to ask about this:
These sections don't exist (unless they're well hidden) ~ so is this section proper for this kind of requests?
This is pretty confusing and inconvenient.
Okay ~ back to the topic~
I'd love to ask/request for a Multiple...
In one project I'm using Double Pixel to simulate lower resolution, but that leaves unnecessary pixels, where the game has to do maths in, not mentioning, the extra size (weight) of maps and such. ~Ace's performance just loves that.
I'm trying to lower Ace's resolution to...
This is a NES-like Platformer Shooter similar to Contra.
Two brothers are 'kidnapped' to the Game World by The Virus.
It asks them to gather data from various games, which would grant it more power.
Once the request will be fulfilled, the brothers will be brought back...
This thread/post isn't a complain ~ these things make me wonder and I just wanted to discuss about them. Please, don't get me wrong.
As everybody knows, Ace has limits all over the place ~ Not sure how about MV though.
Anyway ~ I wanted to ask about few things~
I'm terrible when it comes to work with default scripts and I've run into a silly trouble that apparently I can't solve.
Currently I'm working on the party window that allows to select a member when using an item/skill, nothing special.
The window automatically divides its height into...
When the game loses focus either by minimalizing or clicking outside the window, the game pauses itself, but the BGM/BGS still plays.
Is it possible to pause at least BGM when game is out of focus and unpause when getting back to the game?
Or make it not pause anything at all ~ game...
So... How stupid that would be?
As everybody knows, Ace's Movie player lacks of many simple functions, so my question is -
Would that be stupid if I'd break a video into frames and then use magic of scripting to run through frames manually?
Would the 'framed' version weight much more...
RK5 Debug Console
"I was tired of testing stuff in the Editor - Now I can do that on move"
This script adds an in-game console, that can be brought in any scene to perform a script call, that can be typed during gameplay.
There are many, many, many...
How they work?
As far as I know it's like @instance_variable, but it's accessible in the whole game.
Because instance variables are stored in the class etc. then I assume they're getting removed (nil-led) upon terminating/disposing. But what about global variables?
They're stored in the...
I've been struggling with this for days and I think I have finally found the source of problem.
My game crashes randomly when changing parameters ranging from simply HP to ATK etc.. ~ No matter how I'll change these (by items or scripts) there is a chance...
This time I'd like to ask a totally noob question.
Let's say I'm creating multiple sprites and windows in a scene and stuff ~ everything works nice, but we'll have to dispose them when leaving the scene and such.
For example, let's create some stuff:
BETA 1.3 VERSION
<<< INTRODUCTION >>>
Explode near other blocks to break them into particles, that can break other blocks creating a chain reaction!
The longer the chain will be, the higher the score multiplier.
Get as much points as you can and share your scores with...
There are tons of nice fonts, that don't support Polish characters (żźćńłśąęó/ŻŹĆŃŁŚĄĘÓ) and I'd love to add them so badly to be able to use them properly.
How it looks like:
Font Test on the site with fonts:
Replaces missing fonts with famous "▯".
Do you know a good and...
"Frozen Dream" is a simple NES-like 8-bit game. Your objective is to 'slide' to your destination point, while avoiding obstacles, collecting bonuses and defeating enemies at the end of the stages.
The action takes place on a mountain during Winter Holidays.
Generally, there's no...
The RPG Maker's compression tool is not working. (Not mentioning it's terrible in general) I had always problems with the packed by it games, because they're working slow or break. (I prefer do download games in rar, not in this 'joker')
When I want to compress my game it...
RK5's Show Picture Scene
This script adds a scene, where images are displayed.
You can switch between images using arrow keys.
● Creates a special 'Scene' where images are displayed
● Simple picture display, that allows you to show your images (640x480)
● Browse through...
I'd like to ask when the followers move?
In game, they move along with Player, but I want to deconstruct that, because I have 2 players and I need to bind the second follower to second player.
I tried many things, but with no use, so I replaced the default chase method with...
um... why didn't anyone tell how easy it is to add motions to Sideview battlers? I literally copied the last one, changed the name and index, said where it should play, and boom... I've got intro motions.
Lately when I listen to 1970s songs, I always think that the "real world" is still at mid 70s. What we experience now is a futuristic dream. With this point of view, even 80s and 90s looks super futuristic.