Well I am mostly from 90's era JRPG but here I think my fave ;
best ending theme
vocalized version of World Map theme
best Intro theme
one of best battle theme
this is mostly for nostalgia, Field theme
WHAT?! but it's fun lol ! I mean that's the point of strong spell IMO. You could ease your game progression.
I guess I'm with traditional cost MP, multiply damage and add some cost MP, for TP which could regenerate, I think there should different mechanisms with AOE spell because it's easy to...
Well, I think it's the best one if you want to focus on the story rather than the gameplay mechanic. of course, there should be balanced but I think that's kinda difficult so if you are strong on one side, just keep going. :D :D
Characters are easy ones when you just design just one, later...
I am just starting the damn program lol :D :D!
I'll only come up with a basic premise, how many characters, and decide to jump to mapping. for planning, I use notes inside rpg maker engine for everything from the database and story. For a short game, I think there's no need for many complex...
um... why didn't anyone tell how easy it is to add motions to Sideview battlers? I literally copied the last one, changed the name and index, said where it should play, and boom... I've got intro motions.
Lately when I listen to 1970s songs, I always think that the "real world" is still at mid 70s. What we experience now is a futuristic dream. With this point of view, even 80s and 90s looks super futuristic.