...after the unfolding of this topic, i began to hesitate to use RPG Maker with my "original" (not fangames from established RPG franchises) projects due to copyright (and artistic freedom) issues. So @Andar suggested me to create this topic to discuss better and keep the original one in the...
I was searching for RGSS scripts and found this one who lets the maker use RMXP-like windowskins in VXAce, so i begin to wonder if could be possible to make an equivalent plugin for MV.
Another thing is make a way to replace the windowskin ingame (perharps using a equivalent of Call Script from...
I'm searching for a script who tweaks the internal resolution of RPG Maker XP to be fullscreen (aka 853x480) with a nearest neighboor scaling for higher resolutions, plus keeping the ability to go fullscreen or windowed modes.
I was toying around with this script but it bugs a lot menus...
I was thinking about changing the default save location to RMXP game saves, and the only way to get the "Saved Games" folder (from WinVista+) is using this api.
The docs are C++ oriented, but is there any way using Win32API to get the path from one of these GUIDs?
Thanks in advance!
Anybody know of any way to make both scripts compatible?
I know Train Actor can be used with the party rearrange function of the CMS, but this script doesn't allow me to move the other party members and such. In counterpart Gamba Caterpillar allow the user to literally "assign" the first x...
Hi! First of all, if this post somewhat violates the Forum rules, i'm very sorry mods.
Well, i was searching for free to play homebrew NES games on internet, and while testing some i was wondering: What if we can play this games inside another game, just like Shenmue or GTA SA?
So i knew there...
Hi! Playing Final Fantasy Mystic Quest i've noticed that the enemy battlers, depending of the HP level, have certain sprite. For example:
Above is the enemies with full HP.
And above the enemy with low-hp
So, can someone make a system like this for MV?
Thanks in advance!
This is similar to what i was requested for MV, but this time for RMXP (seems like i will use this because i'm more familiar with).
Basically, this is an ATB-based on-map battle system. A gameplay from this game follows for reference (40:03 for normal enemy; 57:19 for boss):
After posting a request for Chrono Trigger battle system an user show me Chrono Engine by Mog Hunter. [Video]
I really like the system, but when i got the demo and began to tweak the plugins i tried to revert the battle UI to something more similar to vanilla system...
Hi! It's me again!
This time i want to talk about some parts of this incredible JRPG by Square-Enix. If anyone have interest in make even one part only i would be forever thankful!
PS.: This post is an "improved" version of the prior topics i've made. Due to the intrinsically nature of all...
Can someone port this RGSS script for MV? If possible, with chapters support.
Link for demos (Windowskin version = uses the standard windowskin system to render the window borders; Picture version = render the menu windows using images): https://www.dropbox.com/s/a20yzp2u1lt8m9y/Chrono Trigger...
I was wondering if someone did this (or even if this is possible to make) for MV.
Basically, a variaton of action battle system which each member of party can be controlled by different players. When the player 2 hits START (and there's more than one member in the party) the second member...
Resource Type: Characters, Battlers and Tiles
Maker Format: MV
Art Style: Chrono Trigger, Romancing Saga, Secret of Mana/Seiken Densetsu
Description: After chatting with people from OGA forums (they are very nice guys FYI) they advice me to came here and ask about this. I have plans to do...
I have a question about the default MV's caterpillar: IMO its very rigid, and i'm searching for a plugin which gives a more fluid look to other party members (like a small delay to start moving, other formations, etc).
One example of what i'm looking for is from Chrono Trigger...
Fighting Game-style battle system
Well, pretty odd for RPG Maker, not?
I was thinking in make something different to my project; something less "tied" and more captivating to gameplay.
So i thought: There is a lot of fans of RPGs and Fighting Games. What about unite both?
I searched this entire forum, but didn't find anything.
Has anybody made free clothing parts for MV generator (or Schlangan's Extended Gen) inspired by Greek and Roman cultures?
Thanks in advance!
* Moderators: i didnt find any specific place to ask this question. Sorry if this are off-place and move if necessary :( *
I bought both RPG Maker XP and MV on Steam, mainly because we could use assets between both makers (at least some staff guys said that here on the forums). I really...
Another request (this time most a suggestion than otherwise) now:
I've exploring github repositories and came across this little piece:
CSSgram is a CSS (Mr Obvious attacks again) filter library to emulate the popular instagram effects. The github...
Sorry if i posted on wrong place
I have MASSIVE questions about licencing. It bugs me. How you deal about it?
Woah, lets go:
How i proper reference Kadokawa / Yoji Ojima / Enterbrain in my project?
And 3rd party resources (like those made by forum folks for example - not ripped or...
being able to transition music seamlessly is amazing. my main character's theme has lyrics and it goes from vocal version to istrumental when he leaves his room. and vice versa. and thanks to a plugin, the transition is seamless. I love it.