Search results

  1. NakedGrif

    JP Levels

    Heres a copy paste of it Uncaught SyntaxError: Unexpected token < rpg_managers.js:1618 ReferenceError: MVC is not defined     at file:///C:/Users/Grif/Documents/Games/Playing%20around/js/plugins/Fox_JPBoost.js:34:19     at Array.forEach (native)     at Game_Actor.gainJp...
  2. NakedGrif

    JP Levels

    I went and added it just in case and its still not working. I dont get why
  3. NakedGrif

    JP Levels

    I updated the plugin and its still crashing at the same spot. 
  4. NakedGrif

    JP Levels

    Thought I updated all of his plugins...Lemme doublecheck
  5. NakedGrif

    JP Levels

    Reference Error MVC is not defined.  If I use the debug thing, it points here... var tagValue = MVC.getProp(item.meta, tag);
  6. NakedGrif

    JP Levels

    For whatever reason, the mediafire link to JPBoost is only going to the original version, and your post says it should be 1.0.4.  The reason I bring this up is now when I use Guard it gives me an error saying MVC is undefined and points to the JPBoost script.
  7. NakedGrif

    Distributing just to friends

    Thank you!
  8. NakedGrif

    Distributing just to friends

    Ok so after much fiddling about I was able to ge Intel XDK to make me the APK. It works on my phone (yay) and now Im wondering, would I be sending the APK out to my friends?
  9. NakedGrif

    [YEP] Yanfly Engine Plugins

    Not gonna lie, I was having a terrible day, then I log in and see this new plugin and it made it soooo much better.
  10. NakedGrif

    Distributing just to friends

    My issue with Intel XDK is that it always crashes on me.
  11. NakedGrif

    Distributing just to friends

    I know nothing about the web hosting thing or Id be all over that. I dont mind distributing for windows, and Ive already done that a few times with both VX Ace and MV. One of the reasons I got MV was for the Android and IOS platforms so I could send it to more people (mainly the ones who use the...
  12. NakedGrif

    Distributing just to friends

     When I do that, it gives me the 'Python' is not recognized... Im running thru the manual method, and it says if you have windows 10 you already have python. Which I didnt read before I installed it so Im really unsure why this isnt working. It also didnt do one of the other install steps right.
  13. NakedGrif

    Battle Character Limit

    I have one issue with this and Ill admit I havent tried to fiddle with the settings yet for fear of breaking things, buuut my battle results screen has them stacked too close to each other so that the results are unreadable.
  14. NakedGrif

    More Enemy Drops

    That did it! Thanks so much for puzzling it out
  15. NakedGrif

    More Enemy Drops

    The link still takes me to the Nov 6th version
  16. NakedGrif

    More Enemy Drops

    Didnt change anything for me. 
  17. NakedGrif

    More Enemy Drops

    It only seems to fail when the item # is multiple digits. I tested it for items, armor and weapons.
  18. NakedGrif

    More Enemy Drops

    So I went back in and changed things around. The only time I dont get drops is when the items are something Ive created. The particular item Im trying to test is my i25, which isnt anything special. Ive made weapons and got them to drop, same for armor. I tried using i1 and that drops just fine.
  19. NakedGrif

    More Enemy Drops

    Whats weird for me is I have one enemy with a drop rate of 75% that always drops, yet one that has a 100% that never drops. Same tag, minus the percentages On looking at the drops, the 75% rate drops 100% of the time is a weapon, not an item...  And its set to 45% (sorry for multiple edits, Im...
  20. NakedGrif

    More Enemy Drops

    I am having issues too, I have animated SV battlers and I tried it with a 100% drop, not dropping anything. Is there a certain plugin it needs to be above or below?

Latest Threads

Latest Posts

Latest Profile Posts

xDRAGOONx wrote on WaywardMartian's profile.
Your artwork is amazing!!!
:ewat:
Stream will be live shortly with a session of the Interactive Text Adventure! Feel free to drop by!
I should finish the cat video I'm editing and finish the indesign stuff. So far only 1 is done and 4 to go
Made a video showcasing 56 plugins I've installed and used in the first 5 minutes of my game. (No battle related plugins involved.) :LZScheeze:

being able to transition music seamlessly is amazing. my main character's theme has lyrics and it goes from vocal version to istrumental when he leaves his room. and vice versa. and thanks to a plugin, the transition is seamless. I love it.

Forum statistics

Threads
105,659
Messages
1,015,352
Members
137,336
Latest member
Rhen
Top