It works! Am using most of Yanfly's Plugins, however i encounter a bug where it doesn't work if the skill has the Action Sequence Pack notes with it, but maybe it's just me.
Thank you for showing me this though!
Yep! Also removing said state (like just one, which is poison) of the enemy. Is it possible if it can only be just one state? Like it's only going to count the amount of inflicted poison towards enemies in the current battle? Sorry if i'm asking alot, but thank you in advance!
Hello everyone! I hope you all are having a good day.
I was wondering if i can make a skill that would "absorb" a state.
For example, the all enemies has a status effect named like Poison
The skill that i want to create will remove all their poison but will recover the user's MP depending on the...
being able to transition music seamlessly is amazing. my main character's theme has lyrics and it goes from vocal version to istrumental when he leaves his room. and vice versa. and thanks to a plugin, the transition is seamless. I love it.