I want to add footstep sound effects to my game, and while I have a good idea of what plugin
I want to use to accomplish this (and no, I don't want to make an evented monstrosity, I'm looking
at Galves, looks simple enough) I'm not really sure what sounds to use, or where to find them.
I tried looking up plugins having to do both with steps and encounters, and it didn't come up, but
I'm sure something like this should exist, and if it doesn't, someone really needs to make one.
So, the way encounter systems work by default (I think this is how they work) is after a set amount...
So, this is a bit down the road, like the 4th chapter, and I haven't even finished the first, but I want to have one of the chapters in my game take place in an arena.
My main inspiration is Paper Mario : The Thousand Year Door.
So, I was thinking, what if there were crowds cheering as you...
I... I don't know why I made this. Click on the link and look in the videos description for the original video (Please note the bulk of the editing was not by me, I just made it loop and speed up, I'm not this experienced to do something like this XD)
Original video by Some Random Dude.
I guess you could say this is two questions, 1 is "how would I do this?" and the other
is "should I do this?"
I'm considering both.
I tried putting this
"State #21 will be automatically added when MP reaches 0." However, it didn't seem to do anything in game.
The state would lower both ATK and...
I'm making a game which will have puzzles in each dungeon, somewhat comparable to Legend of Zelda, in the sense that each dungeon has a theme, ect, in addition to random encounters and such.
The first dungeon has a plant theme, and one of my ideas involved burning away overgrowth, but I'm not...
Added Animations and
Action Sequences tabs!
So, I've been making a few edits and such of the RTP, things that I personally really wanted, such as a better stair case, lighting effects for windows (I love that kinda stuff :D) as well as some sideways wall torches someone on this forum...
I tried watching a tutorial, and I think I kind of understand, but it's not very clear, and it uses text, which is always easy to follow (obvious sarcasm is obvious).
This is what I have so far.
All I want to do is have a layer that's above characters bound to specific maps.
Here is my plugin list
When I try to save, I get the error sound effect, and then then when I try to save a second time I get the following
Not sure why, I'm not using any crazy plugins, mostly just basic stuff. Maybe I'm just using too many...
I've found some tutorials for parallax mapping, and one simple plugin, but for some reason, battles stopped loading when I had it installed, and after looking around, I heard that it's not a very efficient.
I know I could spend half an hour looking around for something, but I figured I'd just...
Simple question, sure it's been asked before.
A lot of people do upscales and re-makes of VX-Ace content for MV, however
I don't won VX/VX-Ace, so I don't use those, however, I recently discovered
that VX lite exists, and I'm wondering if I get that, does it also come
with the license to use...
I've been able to find bases, and even some 2 tile high characters, but what I want
is a full set of characters, enough for a complete game.
The game doesn't have to be amazing with tons of characters, I just want most of
the default characters the come with MV to be remade in a 2-tile high...
I'm making a game, and there's a few things I really want/need to do before release.
(for the sake of clarity, Start Menu means the menu where you load saves, and such that comes up when you launch the game, and Game Menu means the one where you can equip stuff, use items and skills, check...
So, I was wondering if there was any way to have a different collapse effect when
monsters die, aside from the built in ones, maybe something that looks a bit like
they're turning into dust almost instantaneously.
I would like the exact effect that UNDERTALE has, but my better judgement tells me...
I have a section of my game where the player needs to collect 6 stinger items which
drop from wasp enemies in the area. Once they have enough, they can go back to
the lab of the guy who asked for them and then a thing will happen.
The thing that complicates it a little further, which is...
In my game, there's a section in a dirt cave where there are a bunch of wasp nests containing
giant wasp-like insects. Figure they'll be some puzzles and stuff where you burn them to clear
passages and stuff, wondering if there are any good tiles/tile sets that contain
large wasp nest styles...
So... what settings do I need to check in order to have the name of the enemy appear just below
the enemy I'm selecting to attack, because it's apparently not the default, and I'm an idiot and have
no idea what the heck I'm doing.
I'm not really looking for too much specific, although fire type and ice type enemies are definitely on the list.
I really just want more monster images, roughly in the style of MV. Basically just more of the same.
I've looked around but I haven't really found much of anything, so I'd like it...
I know before there was a section here where I could find assets, request assets, and I was able to find some of these
pages in my history, so I can confirm they're still there, I'm just not sure how I found them.
It's been a while, and I'm pretty sure some things layout wise have changed, I'm...
Yet another gaming question, i'm currently playing Last of Us 2 and want to get another game to play next but can't decide between Ghost of Tsushima, Miles Morales & Jedi Fallen Order. After the latest mandalorian i AM on a star wars kick, but i also LOVED the last spiderman game that prequels Miles Morales. Ghost of Tsushima is the bottom of my list but i heard it was AWESOME. Just want a good story & fun gameplay.
I checked out Genshin Impact gameplay out of curiosity. I can't believe it's available as a mobile game too. Smooth animation, great music, and stellar sound effects (the ambient sounds are pretty detailed).
I'm flabbergasted to see games have becoming more and more advanced. Maybe also because I'm oblivious to current trend for a long time, it almost feel like I'm being sent into distant future. xD