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  1. TMS

    Wow, how the hell did I miss that? I guess I just assumed that section was for something else...

    Wow, how the hell did I miss that? I guess I just assumed that section was for something else. Maybe I was getting it confused with a previous Maker. Thank you, guys!
  2. TMS

    Really? Because I've looked all over the System tabs in the Database, and I can't find any...

    Really? Because I've looked all over the System tabs in the Database, and I can't find any option for it.
  3. TMS

    Anyone else wonder why MZ provides multiple "Victory" music effects when you can't select which...

    Anyone else wonder why MZ provides multiple "Victory" music effects when you can't select which one plays when you win?
  4. TMS

    VisuStella Sample Project & MZ Core Plugins

    Oh, I see. Thank you.
  5. TMS

    VisuStella Sample Project & MZ Core Plugins

    This is probably a dumb question, but what is the procedure for transferring the plugins to projects besides the sample project? I tried just copy/pasting them from the Plugin Manager, but the new project says the plugins can't be loaded. Is that part of the obfuscation thing, or am I making a...
  6. TMS

    VisuStella Sample Project & MZ Core Plugins

    I have a quick question, since I just noticed this today. Not long ago I posted this thread: https://forums.rpgmakerweb.com/index.php?threads/vx-style-battles.127136/ I was wondering if what I'm talking about there is possible using the plugins included here. I have a vague idea that I had...
  7. TMS

    RMMZ VX-Style Battles

    I wouldn't mind using side-view myself if the party members' sprites didn't look so out of place beside the monster battlers (or I was making a game about tiny fairies trying to survive in a world of predators ten times their size). It would be neat to have a side-view battle system with battler...
  8. TMS

    RMMZ VX-Style Battles

    Bumping this.
  9. TMS

    RMMZ VX-Style Battles

    Would someone please create or point me towards a plugin that modifies the front-view battle system so that enemy attacks play animations over their target's portrait, like in XP? I like being able to show what the enemy's attacks look like, rather than just having their use blandly noted in text.
  10. TMS

    Remind me why fogs, choice of transitions, and front-view enemy attack animations require...

    Remind me why fogs, choice of transitions, and front-view enemy attack animations require plugins now, when they came standard 16 years ago?
  11. TMS

    MZ and MV graphic resources compatibility

    I was more concerned about the monsters. I'm not sure I'm going to use the side-view battlers.
  12. TMS

    MZ and MV graphic resources compatibility

    So, there shouldn't be a problem with using battlers from MV? I remember that you couldn't really use the VX Ace battlers as-is in MV, because they were too small for it. Are the battler sizes for MV and MZ more comparable?
  13. TMS

    Download Procedure?

    Ah, okay. Thank you!
  14. TMS

    Download Procedure?

    So, this is probably a stupid question, but I preordered MZ, and now there are twelve different things to download. Does it matter in what order I download them, or where I save them?
  15. TMS

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    Okay, my first impressions. The music is nice, pretty standard quality, good variety. The battle system's additional options are nice, I guess, though my own hopes regarding the look of battles would seem to be dashed. Not sure yet on the animations thing. The old way of doing it was certainly...
  16. TMS

    A New RPG Maker draws near! Command?

    So there will now be... four RPG Makers that my lazy ass has failed to complete a game on before the next came out. One simple thing I'd like to see from this new one (and, unlike a lot of the stuff people have posted, it's not much to ask) is either a front-view battle system like XP's, or a...
  17. TMS

    RMMV Damage Formula - ideas and help

    So I'm thinking for the first time about damage formulas I might want to use. I've noticed people in this thread talking about Math.randomInt(x). Is there a place in MV's Help documentation (or anywhere else) that describes stuff like that? Edit: I have a few other questions. The first one I'm...
  18. TMS

    Function Keys Not Working

    Thank you! Sorry for the late reply. I just now saw this, since I didn't get a notification email.
  19. TMS

    Function Keys Not Working

    How do I check my project version? Is updating it relatively simple?
  20. TMS

    Function Keys Not Working

    So I was looking at my old project today (which I haven't really done much in), and tried to use the Yanfly Doodads plugin during a playtest. But nothing happens when I hit F10, or for that matter when I hit F9, which I thought was supposed to bring up something else. Does anyone know what the...

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Evil7 added!


I did a bit of a remake on one of the maps, also I made a particle for jumping into the portal, and one for traveling through the portal. I'll probably add more sparkles later to embellish it. :LZSwink:
Polished the animation and added details :kaojoy:
Ami
What do you think about the Wood Bridge inside of Volcano?
Yet another gaming question, i'm currently playing Last of Us 2 and want to get another game to play next but can't decide between Ghost of Tsushima, Miles Morales & Jedi Fallen Order. After the latest mandalorian i AM on a star wars kick, but i also LOVED the last spiderman game that prequels Miles Morales. Ghost of Tsushima is the bottom of my list but i heard it was AWESOME. Just want a good story & fun gameplay.

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