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  1. vECh

    Madness Fantasy - How GTA would look like if made with RpgMaker

    This is for unconventional players Five friends are arrested by mistake and now they have to vanquish a criminal organization by working undercover for the police. They will do it in the craziest way possible. Be part of this unique adventure Take on a story full of irreverent dialogues and...
  2. vECh

    RM2k/3 Madness Fantasy - Release April 11

    Madness Fantasy is the crazy story about five friends who end up facing a thousand vicissitudes to defeat a criminal gang by working undercover for the police. To do this they will have to face incredible situations, where they will appreciate the life and value of happy times. The game is made...
  3. vECh

    Hello! ^-^

    Hello everybody! I'm an italian developer, nice to be here! ^-^

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So I figured out how to put words and pictures in the screen transition. It even wipes away from both the top and bottom. The possibilities are endless! :LZSexcite: I'm going to devise secret messages now for them because I'm a terrible wonderful person like that. :kaopride:
December has arrived and with that, an ¡update for Aletoir Feast! a game made it for the One Map Challenge. I will use some of the remaining switches, variables, and events from the challenge limit to add more content but keep it within the requirements. ¡Have a nice day Everybody!
What I worked on today. :LZSjoy:

No stream today, make a game in MZ is continuing next week!
It seems MOG Weather only has a "clear" function to instantly erase a given weather effect. Probably works well if weather only changes at map transfer, etc, but looks very abrupt if weather effects are continuously changing. So my next challenge: script a "fade" function to gradually fade the sprites and wait to "clear" the current weather until the opacity of all its sprites hits zero... or something like that! XD

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