Search results

  1. Support with more frames in battle RPG Maker MZ

    Hi! This is on RPG Maker MZ. I noticed that some battle sprites like this one from Vibrato -> , in the waiting animation has 6 frames in total, but the top 3 are the same as the bottom 3, is it possible to make a character have 6 frames in his waiting animation? changing here for example -> or...
  2. Different tiles for MZ

    Hello guys! I would like to know if some one is creating new/different tiles for RPG Maker MZ, like Celianna's pack? Link: https://us.degicashop.com/products/ancient-dungeons-base-pack I tried to use this pack on RPG Maker MZ, but this pack was powered for VXACE, so the tiles do not have the...

Latest Threads

Latest Posts

Latest Profile Posts



So I figured out how to put words and pictures in the screen transition. It even wipes away from both the top and bottom. The possibilities are endless! :LZSexcite: I'm going to devise secret messages now for them because I'm a terrible wonderful person like that. :kaopride:
December has arrived and with that, an ¡update for Aletoir Feast! a game made it for the One Map Challenge. I will use some of the remaining switches, variables, and events from the challenge limit to add more content but keep it within the requirements. ¡Have a nice day Everybody!
What I worked on today. :LZSjoy:

No stream today, make a game in MZ is continuing next week!
It seems MOG Weather only has a "clear" function to instantly erase a given weather effect. Probably works well if weather only changes at map transfer, etc, but looks very abrupt if weather effects are continuously changing. So my next challenge: script a "fade" function to gradually fade the sprites and wait to "clear" the current weather until the opacity of all its sprites hits zero... or something like that! XD

Forum statistics

Threads
105,758
Messages
1,016,212
Members
137,444
Latest member
NeoRetro
Top