Thank you! I Couldn't resolve at all, i deleted the file then placed another and it worked, i have android 4.4 and can run the game perfectly but some sound files seems that can't be supported as you said.
i'm also looking for this, remember that the characters actually use the standing position as a movement and it will look odd in a beat em up style game for walking, i hope somebody resolve to use a standing animation or frame when the character is standing
has somebody managed to solve the "failed to load: audio/se/cursor2.m4a" error? because i also made a basic game with almost no changes and 4 events, it worked fine but since that error in the phone every rpg maker game i instal give that error
So I figured out how to put words and pictures in the screen transition. It even wipes away from both the top and bottom. The possibilities are endless! I'm going to devise secret messages now for them because I'm a terrible wonderful person like that.
December has arrived and with that, an ¡update for Aletoir Feast! a game made it for the One Map Challenge. I will use some of the remaining switches, variables, and events from the challenge limit to add more content but keep it within the requirements. ¡Have a nice day Everybody!
It seems MOG Weather only has a "clear" function to instantly erase a given weather effect. Probably works well if weather only changes at map transfer, etc, but looks very abrupt if weather effects are continuously changing. So my next challenge: script a "fade" function to gradually fade the sprites and wait to "clear" the current weather until the opacity of all its sprites hits zero... or something like that! XD