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  1. mavins16

    Has Anyone Tried to Sell Their Game to Nintendo? Is there an RPG Maker Game in Nintendo's Library?

    I really want my game to be commercially available. Especially in Nintendo? Has someone tried this or is there an example of it in Nintendo's game library? Asking for me and other developers here :)
  2. mavins16

    Will RPG Maker VX Ace's Deployment Be Updated for Android and iPhone? :/

    I own two programs from the RPG Maker franchise: RPG Maker MV and RPG Maker VX Ace. I like RPG Maker MV because I can sell or distribute my game through PC, MacBook, iPhone, and Android. I was wondering if there will come a time that I can do the same for RPG Maker VX Ace? Should I personally...
  3. mavins16

    (Poll) Pushing a Canon Couple in a Sim Dating Game? Yay or Nay?

    So... I'm developing a game where the marriage mechanic is like any fire emblem game lol. If you don't know the fire emblem marriage mechanic. It's basically like you developing a relationship with the chosen character and marrying them. You just need to earn enough support points and go through...
  4. mavins16

    Is there a JS plug to blur the screen when the main menu (or any map scene menu) is called?

    I want to blur the screen when I call the main menu command or any map scene command on the map during an abs battle. Anyone have a JS plug or just any coding experience to help me with that :oc ABS system used: Tactics system...
  5. mavins16

    Need An FF7 Remake Battle ABS System for RPG Maker MV.

    Aight, lads. Let's do this. So, I'm currently developing a game inspired by Fire Emblem: Three Houses, Harvest Moon: More Friends of Mineral Town, Rune Factory 4, Legend of Zelda: Breath of the Wild, and the Final Fantasy 7 Remake using the RPG Maker MV engine. I've gotten most of the mechanics...

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Thank you all angels so much! I've received fanarts, fanfics, song cover, and Ko-fis and such wonderful messages already! T uT Look at this message I'm crying (Ko-fi was being mean saying it was anonymous but she was like nooo it's me and showed me).
Working on using DreamX's prefix suffix plugin to create unidentified weapons, armor and sellable loot. The weapons and armor will always draw from the highest tier you have the ability to create, keeping them relevant throughout most of the game. The loot is going to be the fun part! Let's just say I doubt I'll have any unused item entries
... I updated an enemy I drew last year.
My dynamic weather system grows... now with cloud cover influenced by wind speed! (4x playback) (Not final cloud image/map)
Wrote a plugin today that allows you to assign BGM, Battlebacks, and even Battle Entry SE's on a per-troop basis. Introducing a random encounter with a high-pitched Chicken Squeal is worth it all by itself.

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