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  1. FeliPereira97

    hi, you had said you used a plugin called pageview for publishing your game in wordpress... do...

    hi, you had said you used a plugin called pageview for publishing your game in wordpress... do you know where I can get it? It's not in the plugins list :(
  2. FeliPereira97

    Any alternative keyboard for input?

    I had tried this before, but then my game wouldn't work on mobile
  3. FeliPereira97

    Any alternative keyboard for input?

    In 854x480 resolution (ideal for mobile), the keyboard when inputting text is cut at the bottom. Is there any alternative to this one? Or is there a way to change the top box's size?. Thanks in advance
  4. FeliPereira97

    Problems with Android deployment & plugins

    Hi, sorry if in wrong category, thought this one fits. I have a project that works perfectly fine on PC, but when I try it on mobile (for which I'm specifically building it), many bugs occur. Some changes I've made won't appear, the first spash screen is the original one, not the one I've...
  5. FeliPereira97

    Exporting to Android (MV Android Client)

    Is there a list of which plugins are suitable for mobile and which are not? It's frustrating to have to test it on mobile everytime I add a new plugin.
  6. FeliPereira97

    [MV] Ability that buffs 1 ally to debuff the user

    I wish to create an ability that buffs an ally's phys. defense, but debuffs the user's defense as a consequence. (A kind of transfer, but it'd be better to have the freedom to choose which stats to buff and debuff) The game doesn't seem to give me this option. I took a look at YEP's Skill Core...
  7. FeliPereira97

    Converting to APK "collection was modified" error: Uncopyable files?

    I've already created a topic on it on a website 2 apk forum, but I believe some experience from RPG Maker MV users might be more useful. https://websitetoapk.com/forums/300-collection-was-modified-enumerate-operation-may-not-execute I'm trying to generate an APK with Website 2 APK Builder...
  8. FeliPereira97

    How to vary word according to a switch?

    That will definitely work! Thank you very much
  9. FeliPereira97

    Hi. I've seen your plugin for gendered words, and I'd like to know if there's a way to add more...

    Hi. I've seen your plugin for gendered words, and I'd like to know if there's a way to add more options of word, at least three (example: gentleman, lady, kid, etc.) Saw it here: https://forums.rpgmakerweb.com/index.php?threads/gender-based-text-depending-on-the-choice-at-the-beginning.92133/
  10. FeliPereira97

    How to vary word according to a switch?

    I've taken a look at the thread and it looks like there's only 2 options, but it may help a lot. I'll message the author and keep looking for more ideas. Thanks!
  11. FeliPereira97

    How to vary word according to a switch?

    Thanks a lot, folks. You gave me some ideas! I'll try the plugin and the other useful strategies
  12. FeliPereira97

    How to vary word according to a switch?

    In my game, I have multiple treatment options besides man/woman. As an alternative to creating multiple "If switch X is on" before each message, I'd like to choose the one specific word (maybe added to a dictionary of something like that) according to the player's option. In portuguese, the...
  13. FeliPereira97

    [MOG Actor/Party HUD MV] Conditional actor faces?

    That looks great! Thank you very much, I hadn't found this. I'll be testing the plugin ASAP, and when I get the results (whether it works on my project or not), I'll come back here. Please do not close this thread until I have the results.
  14. FeliPereira97

    [MOG Actor/Party HUD MV] Conditional actor faces?

    Thanks for the reply, but that won't actually work. This plugin picks an image that needs to be manually put inside a specific folder with a specific name. So if I put Super Mario's face as Actor_1.png inside the actorhud folder, that's what is going to show up on the actor hud. So unfortunately...
  15. FeliPereira97

    [MOG Actor/Party HUD MV] Conditional actor faces?

    These are the plugins I'm talking about: MOG Actor HUD and MOG Party HUD. They add HUDs with faces related to the actors IDs. My problem is I have characters whose clothes change during the game, or that their looks depends on what gender/species the player chooses, so it'd be not only...
  16. FeliPereira97

    Player Notepad (In-Game Text Editor for the Player)

    Thank you very much. :) It'd be really helpful. And maybe if someone prefers it the way it is, maybe you can add a parameter for the developer to decide whether it will be on or off? If I can help in anyway (maybe testing in RMMV 1.6), let me know as well. Thanks again, and good job!
  17. FeliPereira97

    Player Notepad (In-Game Text Editor for the Player)

    It worked! Thank you very much. But, well, is there a way of adding wordwrapping to the notepad?
  18. FeliPereira97

    Player Notepad (In-Game Text Editor for the Player)

    I get this error, and the plugin doesn't even show up on the menu Uncaught ReferenceError; $gameNotepad is not defined ALOE_PlayerNotepad.js:661 Line 661 is: $gameNotepad = null; The plugin is active
  19. FeliPereira97

    SRD's Game Upgrade crashes game after it's exported (Because of RMMV's version)

    My project works pretty fine during playtest, but when I export it and open the "final version", I get an error at the exact moment it starts: Type Error Cannot read property 'bind' of undefined Since it happens in the exported version, F8 doesn't do anything. After searching a bit, I found a...

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