In 854x480 resolution (ideal for mobile), the keyboard when inputting text is cut at the bottom. Is there any alternative to this one? Or is there a way to change the top box's size?.
Thanks in advance
Hi, sorry if in wrong category, thought this one fits.
I have a project that works perfectly fine on PC, but when I try it on mobile (for which I'm specifically building it), many bugs occur.
Some changes I've made won't appear, the first spash screen is the original one, not the one I've...
I wish to create an ability that buffs an ally's phys. defense, but debuffs the user's defense as a consequence. (A kind of transfer, but it'd be better to have the freedom to choose which stats to buff and debuff)
The game doesn't seem to give me this option. I took a look at YEP's Skill Core...
I've already created a topic on it on a website 2 apk forum, but I believe some experience from RPG Maker MV users might be more useful.
I'm trying to generate an APK with Website 2 APK Builder...
I've seen your plugin for gendered words, and I'd like to know if there's a way to add more options of word, at least three (example: gentleman, lady, kid, etc.)
Saw it here: https://forums.rpgmakerweb.com/index.php?threads/gender-based-text-depending-on-the-choice-at-the-beginning.92133/
In my game, I have multiple treatment options besides man/woman. As an alternative to creating multiple "If switch X is on" before each message, I'd like to choose the one specific word (maybe added to a dictionary of something like that) according to the player's option.
In portuguese, the...
That looks great! Thank you very much, I hadn't found this.
I'll be testing the plugin ASAP, and when I get the results (whether it works on my project or not), I'll come back here.
Please do not close this thread until I have the results.
Thanks for the reply, but that won't actually work.
This plugin picks an image that needs to be manually put inside a specific folder with a specific name.
So if I put Super Mario's face as Actor_1.png inside the actorhud folder, that's what is going to show up on the actor hud.
These are the plugins I'm talking about: MOG Actor HUD and MOG Party HUD. They add HUDs with faces related to the actors IDs.
My problem is I have characters whose clothes change during the game, or that their looks depends on what gender/species the player chooses, so it'd be not only...
Thank you very much. :)
It'd be really helpful. And maybe if someone prefers it the way it is, maybe you can add a parameter for the developer to decide whether it will be on or off?
If I can help in anyway (maybe testing in RMMV 1.6), let me know as well.
Thanks again, and good job!
My project works pretty fine during playtest, but when I export it and open the "final version", I get an error at the exact moment it starts:
Cannot read property 'bind' of undefined
Since it happens in the exported version, F8 doesn't do anything.
After searching a bit, I found a...
Thank you all angels so much! I've received fanarts, fanfics, song cover, and Ko-fis and such wonderful messages already! T uT Look at this message I'm crying (Ko-fi was being mean saying it was anonymous but she was like nooo it's me and showed me).
Working on using DreamX's prefix suffix plugin to create unidentified weapons, armor and sellable loot. The weapons and armor will always draw from the highest tier you have the ability to create, keeping them relevant throughout most of the game. The loot is going to be the fun part! Let's just say I doubt I'll have any unused item entries
Wrote a plugin today that allows you to assign BGM, Battlebacks, and even Battle Entry SE's on a per-troop basis. Introducing a random encounter with a high-pitched Chicken Squeal is worth it all by itself.