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  1. Panda_Artist

    Play Animation on State Removal

    It is so strange... ir works just fine as long as I don't initiate a battle with an actor with more than exactly 25 skills or more... then I get the scene_battle error... there has to be some script here that is causing the issue and i don't know what is... UPDATE: Somehow I got it to work by...
  2. Panda_Artist

    Play Animation on State Removal

    My hero/heroine I'm using the Default Battle System with W.Coulliard's FF Log along with Akea's Battle Popup This so far seems to work perfectly, thank you so much for this, it does as it's intended and I wasn't going to use it for anything super complex anyway. If I encounter any issues...
  3. Panda_Artist

    Play Animation on State Removal

    Good morning / afternoon / evening, everyone. I am in need of your assistance once again. How hard would it be to code a script that plays a note-tagged animation on the affected battler when this battler has recovered from a state. I.E when the state is removed? Is this possible to achieve...
  4. Panda_Artist

    Yanfly Battle Command List Addon: Switch battle commands via script call

    You are absolutely right. I apologise. Thank you for your help.
  5. Panda_Artist

    Greying out skill type commands in battle when skill types are sealed

    It... worked!!! I also did the same for skill command exceptions! Thank you so much for this! If I have any problems I will let you know!!
  6. Panda_Artist

    Greying out skill type commands in battle when skill types are sealed

    I'm sorry but I am having a hard time understanding, so I simply replace skill_type_sealed?() with skill_type_sealed!()? or wait so should I put !skill_type_sealed?() ?? you did mention start of the method call
  7. Panda_Artist

    Yanfly Battle Command List Addon: Switch battle commands via script call

    Good morning / afternoon / evening, everyone. I am in need of your assistance once again. https://yanflychannel.wordpress.com/rmvxa/battle-scripts/battle-command-list/ The script speaks for itself as it gives you loads of options for battle commands. However, I would love to have an addon...
  8. Panda_Artist

    Greying out skill type commands in battle when skill types are sealed

    I wonder what I'm doing wrong. Maybe it's because of Selchar's skill command exceptions. Another Solution for what I WANT TO ACHIEVE is to have an addon for Yanfly Battle commands that allows me to change battle commands for actors / classes via a script call... I changed a line in skill...
  9. Panda_Artist

    Greying out skill type commands in battle when skill types are sealed

    Ah I know why it's not working, it's clashing with Yanfly Commands, Skill Command Exceptions and Selchar's Limit Break which I'm using...
  10. Panda_Artist

    Critical Effect Add-On: Play Animation on Critical

    Good morning / afternoon / evening #Critical Flash + Sound Effect v1.3 #----------# #Features: Provides the ability to have the screen flash and a se to play # upon any critical strike # #Usage: None! Plug and play. # #Customization follows in the script, can edit filename, volume...
  11. Panda_Artist

    Greying out skill type commands in battle when skill types are sealed

    I'm sorry to say but it still didn't work. It must be because I'm using another script that handles the skilltypes.
  12. Panda_Artist

    Greying out skill type commands in battle when skill types are sealed

    I must be doing something wrong I did this and the commands are still the default colour and selectable... whereas I wanted them to be greyed out and buzzered when the skill type associated with them are sealed. This didn't work...
  13. Panda_Artist

    TP Cost for Items

    Good morning / afternoon / evening, everyone. I am in need of your assistance once again. Is it possible to make TP Cost for items, just like skills? Any help would be appreciated.
  14. Panda_Artist

    Greying out skill type commands in battle when skill types are sealed

    I am very sorry but I know very little coding... could you explain exactly step by step on how I can achieve this? In this case, I just want to make sure the commands are greyed out when a character has a certain state, then it goes back to normal when the state is removed.
  15. Panda_Artist

    [VXA] Hime Post Battle Events: The Battle Freezes after all enemies are killed

    Good Morning / Afternoon / Evening https://forums.rpgmakerweb.com/index.php?threads/post-battle-events.12881/ I'm using this script to create post battle events. However I've encountered a problem. There are certain items and skills that I use that activate by forcing actions on battlers via...
  16. Panda_Artist

    GALV Battlers + Hime Battle Reactions - Graphical Error Fix

    Good morning / afternoon / evening, everyone. I am in need of your assistance once again. I'm using both this script https://galvs-scripts.com/2013/05/04/animated-battlers/ And this one: https://himeworks.com/2013/09/battle-reactions/ However, I have encountered a bit of a compatibility...
  17. Panda_Artist

    Greying out skill type commands in battle when skill types are sealed

    Good morning / afternoon / evening, everyone. I am in need of your assistance once again. Sealing the skill type will block your actors from using the skills indeed, but it still allows them to select the command and see the list despite not being able to use any of the skills. Is there a...
  18. Panda_Artist

    Script Request: Short Range / Long Range battler seperation

    You are my hero/heroine. Seems to work perfectly! It does alot of things I wanted to accomplish. Thank you for this. I will let you know if I encounter any issues!

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