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  1. Natelus Densier

    Making some real progress with the pixel art! Project post is hopefully in the cards soon...

    Making some real progress with the pixel art! Project post is hopefully in the cards soon! https://i.imgur.com/BgY8zp3.png
  2. Natelus Densier

    Any ultrawide users?

    I have an ultrawide as my primary monitor. I plan on getting another, to use portrait mode to help me keep track of programming in a needlessly specific fashion.
  3. Natelus Densier

    Got a great amount of the tiles for the game done! https://imgur.com/EEew8xc

    Got a great amount of the tiles for the game done! https://imgur.com/EEew8xc
  4. Natelus Densier

    Tilework keeps me busy https://imgur.com/SpFvBmj

    Tilework keeps me busy https://imgur.com/SpFvBmj
  5. Natelus Densier

    The Resource WIP Thread 3

    @chungsie i found a solution for it, mostly in not putting any different sort of tile behind it, such as drawing out a pathway on the lower layer while its obscured by the upper layer doesn't work as well.
  6. Natelus Densier

    The Resource WIP Thread 3

    @chungsie The issue i've been having is mostly a seam on some of the buildings, noticeable on the upper left building in the first screenshot. @shadefoundry It does make sense now that you mention it. i suppose the reason i didn't go over them already despite being some of the first tiles...
  7. Natelus Densier

    The Resource WIP Thread 3

    I have some screengrabs from my current project, where i'm spriting everything from scratch, and was looking for some tips or input. I am currently having issues with a seam appearing on particular buildings where it transitions from the overhead tiles to the beneath-the-player tiles. i'll...
  8. Natelus Densier

    Game & Map Screenshots 10

    I am working on parallax mapping for the project i'm developing. Currently trying to develop a port city, of which this screenshot consists. Feedback would be appreciated!
  9. Natelus Densier

    The nature of the app is itself the reason it keeps a stranglehold on a certain amount of...

    The nature of the app is itself the reason it keeps a stranglehold on a certain amount of processing power. Even setting aside the information stealing, the need to keep the user updated on statuses/messages/etc. require it to be somewhat constantly refreshing itself.
  10. Natelus Densier

    Which is better?

    Of the two options, Option B sounds like it'd be the more difficult to develop, given the aspects of technology and comparisons to the first world war. Well, at least from an observer's point of view. As with what Astel said, originality is not always a sign that its THE choice among the two...
  11. Natelus Densier

    Got to work on custom tiles a couple nights ago: https://imgur.com/bdWczfx

    Got to work on custom tiles a couple nights ago: https://imgur.com/bdWczfx
  12. Natelus Densier

    Got RM MV, now to work on my game!

    Got RM MV, now to work on my game!
  13. Natelus Densier

    Keeping myself in check.

    Keeping myself in check.
  14. Natelus Densier

    Hello and greetings and such!

    Hello! I am Natelus_Densier, and I intend to develop a game using RPG Maker MV, when i pick it up this upcoming thursday. I was often on an rpg maker vx forum back before vx ace had come out, and i used to be rather well versed in it, though i'm admittedly rusty. I'm okay when it comes to...
  15. Natelus Densier

    Hellooooo

    Hi, I'm Natelus_Densier, Nat for short, i draw things, know a bit about music, best described as a jack of all trades. I have a cat, he's almost two and his name is Benji. My favorite pokemon is Trubbish. I'm not very good at finishing things, so don't expect much from me, but other...
  16. Natelus Densier

    I wasted 80$ and half a year of my life for a game nobody cared about.

    I haven't finished a single game i've worked on in RPG Maker and i'm sure ive been using it on and off since like ten years ago. Don't expect people to flock towards your game, only on the rarest of occasions does such a thing happen.  Stay faithful and things can change, but you can't expect...
  17. Natelus Densier

    Oh its official, I'm an alcoholic.

    Oh its official, I'm an alcoholic.
  18. Natelus Densier

    Oh I'll make that clear when I'm ready to do so. It'll be great.

    Oh I'll make that clear when I'm ready to do so. It'll be great.
  19. Natelus Densier

    I have a mind for complex systems with hard-set rules. For months, I've let it stagnate, but...

    I have a mind for complex systems with hard-set rules. For months, I've let it stagnate, but now it is time for it to flourish!
  20. Natelus Densier

    Work on an Ace game has begun, and even though I'll probably never finish, it's better than...

    Work on an Ace game has begun, and even though I'll probably never finish, it's better than having my mind face stagnation.

Latest Threads

Latest Posts

Latest Profile Posts

First Person Combat Test Video. Simply showing off a very early concept video for an open world 3D game in MV.
I spent ages to make this image and still dont like it.. How would you showcase a bunch of levels/maps in one single image?
Thank you all angels so much! I've received fanarts, fanfics, song cover, and Ko-fis and such wonderful messages already! T uT Look at this message I'm crying (Ko-fi was being mean saying it was anonymous but she was like nooo it's me and showed me).
Working on using DreamX's prefix suffix plugin to create unidentified weapons, armor and sellable loot. The weapons and armor will always draw from the highest tier you have the ability to create, keeping them relevant throughout most of the game. The loot is going to be the fun part! Let's just say I doubt I'll have any unused item entries
... I updated an enemy I drew last year.

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