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  1. Raijinn

    Parameters Help

    Any way to ease balancing parameters? For example, let's say I have two classes a warrior and a mage. Obviously, warrior would be better at attack and mage would be better in magic, but how do I decide on the numbers itself? Also asking as to how I balance them with the health of the enemies...
  2. Raijinn

    Oh wow a lot of people aren't on this site anymore

    Oh wow a lot of people aren't on this site anymore
  3. Raijinn

    Conditional Encounter?

    Okay thanks! Will try that after my exams
  4. Raijinn

    Conditional Encounter?

    So I have this idea of certain monsters appearing only when you have a certain equipment equipped, how? example: I equip sword only slimes will appear and when I equip bow only bats will appear
  5. Raijinn

    Good online games?

    Thanks for the replies guys!
  6. Raijinn

    Good online games?

    Oh, do u play on pc or ps4? @Alanood
  7. Raijinn

    Good online games?

    Any platforms at all, could be the one you're playing. I want to meet unknown people online, so a good playerbase is wanted. Alrighty, thanks
  8. Raijinn

    Thanks for replying guys, unfortunately I couldn't find a and b from u=2+1 and 3x^3 + ax^2 + 2x + b

    Thanks for replying guys, unfortunately I couldn't find a and b from u=2+1 and 3x^3 + ax^2 + 2x + b
  9. Raijinn

    Can someone teach me complex numbers? :(

    Can someone teach me complex numbers? :(
  10. Raijinn

    STEAM SALE = WALLET CRY

    STEAM SALE = WALLET CRY
  11. Raijinn

    Carry Item?

    So in this thread I want to ask two things: - I want my player to be able to only hold one item at a time, if he picks up a shield for example, I want his sword to drop. (Note drop, not dissappear) - I want my player's items to be visible, like if he has a sword then he's holding one, and if...
  12. Raijinn

    QMOVIMENT.JS (QUASI)

    What's wrong with quasi?
  13. Raijinn

    If I post something in Ideas and Prototypes, can I move it to Games in Development later?

    If I post something in Ideas and Prototypes, can I move it to Games in Development later?
  14. Raijinn

    A lil bit late, but look up Deltarune

    A lil bit late, but look up Deltarune
  15. Raijinn

    not sure how to make a delayed attack?

    Is this what you mean? https://victorenginescripts.wordpress.com/rpg-maker-mv/charge-actions/
  16. Raijinn

    What's the thread about?

    What's the thread about?
  17. Raijinn

    Preach, my brother @[78513:@Dragon Brother]

    Preach, my brother @[78513:@Dragon Brother]
  18. Raijinn

    And @[131393:@RetroExcellent] yes I know his YT channel, which is why I surprised myself when...

    And @[131393:@RetroExcellent] yes I know his YT channel, which is why I surprised myself when the link for his game on his channel's "About" was gone

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grief... lol... I keep seeing request for MZ versions of MV plugins. this is why I haven't moved over and just MZ for my MV project.
Egg-sitting minigame is coming along nicely. Are you a bad enough dino to keep all these raptor eggs warm?

I forgot to post the animated version of the previous map I was working on. I'm still arguing with myself on if I like the stark blue ground better than the undergrowth ground used on the waterfall map. Hmm...
now that fmod is free for indie(<200k revenue), it would be interesting to see someone add fmod support for rpg maker
Can't say I can't promise progress on a project just yet. But I can say I had fun databasing tonight. :)

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