# Search results

1. ### Parameters Help

Any way to ease balancing parameters? For example, let's say I have two classes a warrior and a mage. Obviously, warrior would be better at attack and mage would be better in magic, but how do I decide on the numbers itself? Also asking as to how I balance them with the health of the enemies...
2. ### Oh wow a lot of people aren't on this site anymore

Oh wow a lot of people aren't on this site anymore
3. ### Conditional Encounter?

Okay thanks! Will try that after my exams
4. ### Conditional Encounter?

So I have this idea of certain monsters appearing only when you have a certain equipment equipped, how? example: I equip sword only slimes will appear and when I equip bow only bats will appear
5. ### How to put a message at the end of a fight when the enemy is dead?

Change the conditions?
6. ### Good online games?

Thanks for the replies guys!

hiii
8. ### Good online games?

Oh, do u play on pc or ps4? @Alanood
9. ### Good online games?

Any platforms at all, could be the one you're playing. I want to meet unknown people online, so a good playerbase is wanted. Alrighty, thanks
10. ### Thanks for replying guys, unfortunately I couldn't find a and b from u=2+1 and 3x^3 + ax^2 + 2x + b

Thanks for replying guys, unfortunately I couldn't find a and b from u=2+1 and 3x^3 + ax^2 + 2x + b
11. ### Can someone teach me complex numbers? :(

Can someone teach me complex numbers? :(
12. ### STEAM SALE = WALLET CRY

STEAM SALE = WALLET CRY
13. ### Carry Item?

So in this thread I want to ask two things: - I want my player to be able to only hold one item at a time, if he picks up a shield for example, I want his sword to drop. (Note drop, not dissappear) - I want my player's items to be visible, like if he has a sword then he's holding one, and if...
14. ### QMOVIMENT.JS (QUASI)

What's wrong with quasi?
15. ### If I post something in Ideas and Prototypes, can I move it to Games in Development later?

If I post something in Ideas and Prototypes, can I move it to Games in Development later?
16. ### A lil bit late, but look up Deltarune

A lil bit late, but look up Deltarune
17. ### not sure how to make a delayed attack?

Is this what you mean? https://victorenginescripts.wordpress.com/rpg-maker-mv/charge-actions/

19. ### Preach, my brother @[78513:@Dragon Brother]

Preach, my brother @[78513:@Dragon Brother]
20. ### And @[131393:@RetroExcellent] yes I know his YT channel, which is why I surprised myself when...

And @[131393:@RetroExcellent] yes I know his YT channel, which is why I surprised myself when the link for his game on his channel's "About" was gone

### Latest Profile Posts

grief... lol... I keep seeing request for MZ versions of MV plugins. this is why I haven't moved over and just MZ for my MV project.
Egg-sitting minigame is coming along nicely. Are you a bad enough dino to keep all these raptor eggs warm?

I forgot to post the animated version of the previous map I was working on. I'm still arguing with myself on if I like the stark blue ground better than the undergrowth ground used on the waterfall map. Hmm...
now that fmod is free for indie(<200k revenue), it would be interesting to see someone add fmod support for rpg maker
Can't say I can't promise progress on a project just yet. But I can say I had fun databasing tonight.