Search results

  1. sleepy_sealion

    Tried making tiles for the first time in a long while. I'm not too good at the map making...

    Tried making tiles for the first time in a long while. I'm not too good at the map making however.
  2. sleepy_sealion

    Today, is my final day of the free trial. Spent it working on an alternative to my front-view...

    Today, is my final day of the free trial. Spent it working on an alternative to my front-view battle system.I think I like this enough that I'm going to end up buying MZ tomorrow.
  3. sleepy_sealion

    RMMZ Using setTimeOut not picking up variables?

    This got it working. Thanks!
  4. sleepy_sealion

    RMMZ Using setTimeOut not picking up variables?

    I'm trying to use setTimeOut to do a countdown to change an actors face after a short period. It seems to work if I put in stuff that isn't a variable, for instance if the actor id is 1 - it will work for 1, when I try to make an actor name as a variable I'm greeted with this. This is the bit...
  5. sleepy_sealion

    RMMZ Working on a "Battle Pop up" system - and hoping for some feedback.

    Hi, so I hope this is the right place to talk and post about this - I'm really not sure if it's here or the Plugin's in development. (if you think it's better off there please move it and sorry in advance.) I'm working on a system - it uses the show picture command to have an image of the...
  6. sleepy_sealion

    I'm thinking about posting some of the coding I've been working on to see if people could help...

    I'm thinking about posting some of the coding I've been working on to see if people could help me optimize and clean it up. Just not sure where that place would be.
  7. sleepy_sealion

    Effekseer is pretty fun. Wish MZ released earlier in my break so I'd have time to do more...

    Effekseer is pretty fun. Wish MZ released earlier in my break so I'd have time to do more tutorials.
  8. sleepy_sealion

    Sprites seem to get a bit distorted when you play with scale.y , I'm gonna have to take points...

    Sprites seem to get a bit distorted when you play with scale.y , I'm gonna have to take points off for that.
  9. sleepy_sealion

    Yeah. I might actually end up switching to MZ now.

    Yeah. I might actually end up switching to MZ now.
  10. sleepy_sealion

    It's a script I made for MV that luckily mostly work for MZ.

    It's a script I made for MV that luckily mostly work for MZ.
  11. sleepy_sealion

    Got enemies to attack the screen in MZ. But I had to kind of rig side-view mode to get that to...

    Got enemies to attack the screen in MZ. But I had to kind of rig side-view mode to get that to happen. But if it works it works I guess?
  12. sleepy_sealion

    Only thing I can't seem to port over, is visible enemy attacks during front view mode. Might be...

    Only thing I can't seem to port over, is visible enemy attacks during front view mode. Might be due to the new animation stuff.
  13. sleepy_sealion

    So far I'm really happy how the battle scene is coming out - there is just one bug with the...

    So far I'm really happy how the battle scene is coming out - there is just one bug with the character selection stuff I need to fix.
  14. sleepy_sealion

    Maybe when I get the code cleaned up a bit more I can try sharing the code with the site.

    Maybe when I get the code cleaned up a bit more I can try sharing the code with the site.
  15. sleepy_sealion

    Struggling drawing sprite sheets - so I took a break and tried to re-create a "Paper Mario...

    Struggling drawing sprite sheets - so I took a break and tried to re-create a "Paper Mario Sprite" script I never really finished for Ace.
  16. sleepy_sealion

    Wanted to experiment on making a fishing mechanic. So far it's an unholy marriage of script...

    Wanted to experiment on making a fishing mechanic. So far it's an unholy marriage of script, game vars, and a common event. Might try to get it to be pure script eventually.
  17. sleepy_sealion

    Spent like an hour and a half trying and failing at making enemy hp bars. Things would be going...

    Spent like an hour and a half trying and failing at making enemy hp bars. Things would be going faster if I just caved and decided to use other people's scripts.
  18. sleepy_sealion

    I spent hours trying to get this face pop up to work, when I could have saved so much time if I...

    I spent hours trying to get this face pop up to work, when I could have saved so much time if I had checked Scene_Battle. Rip time for things today. :(
  19. sleepy_sealion

    Game & Map Screenshots 11

    I think the numbers look fine. But maybe you could play around with the fonts and stuff to find one that better fits your preference. I've been experimenting with the art style and view for my current test project - so here I have a front view battle system, where you can see your characters...
  20. sleepy_sealion

    That's cool there's a new version coming. But I can't leave MV now. I think I'm just starting to...

    That's cool there's a new version coming. But I can't leave MV now. I think I'm just starting to get the hang of it.

Latest Threads

Latest Posts

Latest Profile Posts

Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
(...rhetorical question.)
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?
YAY!!! My third help Guide STEAM integration in MV (High performance) has been posted!

Both the polls for the 3rd Original Character Contest ended with 5th place ties! So let's break those ties. Vote now for your favorite of the ones tied!


werewolf and his friends added!!

Forum statistics

Threads
107,516
Messages
1,030,197
Members
139,642
Latest member
Arc115
Top