Oceanic/Underwater worlds or a Vast Underground world. (Thinking of Journey to the Center of the Earth stuff here) Not so much narrow caves as it would be a giant grotto with cities and people living in them.
Missions 1-3 are just to get you and your players up to speed as far as levels and equipment go. Mission 4 will be the first encounter with the Thraxx aliens which are a bit more dangerous than previous mission enemies. After liberating the colony from its infestation, the Corporation will taker...
I'm just starting to make a game (probably not commercial level though)using the Time Fantasy stuff only ( As much as possible) I have noticed that there is a lot of stuff out there for this style as far as world regions and characters go. I think the style will suit a wide range of game genres...
Hey just saying thanks for all your help in the past with plugins and plugin issues! I recognized some of the ones in your list and still have them in my current projects on the go! Glad to see so many people being helped by them now. Hope you are doing well.
Thanks for reviewing the game FTD - for those who watched his review video, the two issues requiring him to restart the game have been fixed and the new file is on the itch.io site for downloading. Other suggestions like allowing players to move around quicker have been dealt with as well.
My apologies. I discovered a game locking bug and had to suspend the download option until I could fix it. The game should be download accessible shortly.
[FIXED] Download option is good to go again. Thanks for your patience.
Interesting news. I will be looking forward to more information about the new engine. I'm a big MV user and have some large projects on the go so not sure about making the switch right away...
One wish I would have is a pixel ratio slider bar so I can make graphics retro or high def depending on...
Archeia ,I would love that artwork as my screen backdrop! (Compliments on a cute pic there)
This is a great idea and it couldn't come at a better time. I think I'll step away from my big project for a bit and be a part of this as well.
Great work on the dog and cat face images! I tried that once myself and let's leave it as a failed experiment on my part. The dragon battler you made looks good too. Reminds me a bit of the dragon from Dr. Wily's Castle in Mega Man II.
@Avery - I just made my way back onto the forum and viewed all the wonderful stuff you posted for all us other developers here over the Holiday season. I will definitely be using some of these in my game. I think the snail has a nice place in my rain forest maps as a background creature doing...
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?